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How many copies did Grim wanderings 2 sell?

Estimated copies sold
≈ 2k–3k
$3k–$9k after Steam's cut $6k–$14k before Steam's cut
from 81 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Grim wanderings 2 and predicted how it would do from its 8 similar games. Every figure here, including Grim wanderings 2's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 9k–83k
best case 442k (Songs of Conquest)
Games like Grim wanderings 2

A typical game among these

≈ 9k–83k copies

≈ $42k–$972k after Steam's cut

from ~673 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Songs of Conquest at ≈ 337k–547k copies, ≈ $2.8M–$7.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 607 reviews in their first month; the range was 156 to 8k.
The genre you'd be entering
These games
The similar games share 4X (7 of 8) and Tactical RPG (6 of 8).
The winners
Winners here lead with Turn-Based Tactics + 4X, priced around $30.
When they shipped
The similar games span 2013 to 2026, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Fallen Enchantress: Legendary Heroes
2013
Est. copies
≈ 160k–260k
3.8x vs typical
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.5M before Steam's cut
$24.99
3k reviews
Mostly Positive
MagicSingleplayer
Master of Magic
2022
Est. copies
≈ 31k–50k
1.8x vs typical
SteamSpy 50k–100k
Est. revenue
$336k–$904k after Steam's cut $611k–$1.4M before Steam's cut
$39.99
1k reviews
Mostly Positive
Turn-Based CombatStrategy
Avalon Lords: Dawn Rises
2016
Est. copies
≈ 7k–11k
SteamSpy 100k–200k
Est. revenue
$19k–$51k after Steam's cut $34k–$78k before Steam's cut
$9.99
166 reviews
Mixed
Early AccessTactical RPG
Songs of Conquest
2024
Est. copies
≈ 337k–547k
20x vs typical
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.5M after Steam's cut $5.0M–$11.5M before Steam's cut
$29.99
14k reviews
Very Positive
Local MultiplayerTurn-Based Tactics
Heroes of Science and Fiction
2026
Est. copies
≈ 23k–38k
SteamSpy 50k–100k
Est. revenue
$191k–$514k after Steam's cut $348k–$791k before Steam's cut
$29.99
935 reviews
Very Positive
Early Access4X
Sorcerer King: Rivals
2016
Est. copies
≈ 17k–28k
SteamSpy 100k–200k
Est. revenue
$94k–$253k after Steam's cut $171k–$389k before Steam's cut
$19.99
411 reviews
Mixed
4XTactical RPG
Into the Void
2015
Est. copies
≈ 7k–11k
SteamSpy 20k–50k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before Steam's cut
$1.99
136 reviews
Mixed
StrategyAdventure
Pennon and Battle
2025
Est. copies
≈ 5k–7k
SteamSpy under 20k
Est. revenue
$24k–$64k after Steam's cut $43k–$98k before Steam's cut
$18.99
183 reviews
Mixed
Early AccessTurn-Based Strategy

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