Sign in
wishvane

How many copies did Bionic Dues sell?

Estimated copies sold
≈ 63k–102k
$173k–$465k after Steam's cut $314k–$715k before Steam's cut
from 996 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Bionic Dues and predicted how it would do from its 8 similar games. Every figure here, including Bionic Dues's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 283k–828k
best case 6.5M (Balatro)
Games like Bionic Dues

A typical game among these

≈ 283k–828k copies

≈ $2.2M–$5.5M after Steam's cut

from ~14k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Balatro at ≈ 5.0M–8.1M copies, ≈ $20.5M–$55.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 6k reviews in their first month; the range was 4k to 21k.
The genre you'd be entering
These games
The similar games share Rogue-like (6 of 8) and Turn-Based (5 of 8).
The winners
Winners here lead with Card Game + Roguelike Deckbuilder, priced around $15. The breakout hits carry Singleplayer + Pixel Graphics + Replay Value; a typical game here doesn't.
When they shipped
The similar games span 2018 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Into the Breach
2018
Est. copies
≈ 682k–1.1M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.6M after Steam's cut $5.1M–$11.6M before Steam's cut
$14.99
22k reviews
Very Positive
StrategyTurn-Based Strategy
Balatro
2024
Est. copies
≈ 5.0M–8.1M
15x vs typical
SteamSpy 2M–5M
Est. revenue
$20.5M–$55.0M after Steam's cut $37.2M–$84.7M before Steam's cut
$14.99
200k reviews
Overwhelmingly Positive
Wildfrost
2023
Est. copies
≈ 220k–357k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$5.0M before Steam's cut
$19.99
9k reviews
Very Positive
Card BattlerDifficult
For The King
2018
Est. copies
≈ 1.3M–2.2M
3.2x vs typical
SteamSpy 2M–5M
Est. revenue
$7.3M–$19.7M after Steam's cut $13.3M–$30.3M before Steam's cut
$19.99
44k reviews
Very Positive
RPGOnline Co-Op
9 Kings
2025
Est. copies
≈ 580k–942k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$3.2M–$8.6M after Steam's cut $5.8M–$13.2M before Steam's cut
$19.99
23k reviews
Very Positive
StrategyRogue-like
Backpack Hero
2023
Est. copies
≈ 212k–344k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$19.99
9k reviews
Very Positive
Replay ValueTurn-Based
The Last Spell
2023
Est. copies
≈ 341k–555k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.3M after Steam's cut $4.3M–$9.7M before Steam's cut
$24.99
14k reviews
Very Positive
StrategySingleplayer
Gordian Quest
2022
Est. copies
≈ 150k–244k
SteamSpy 200k–500k
Est. revenue
$827k–$2.2M after Steam's cut $1.5M–$3.4M before Steam's cut
$19.99
6k reviews
Very Positive
RPGCard Game

Sizing up your own game? See how many copies games in its genre usually sell before you build it.