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How many copies did Word Warrior: Zombie Typocalypse sell?

Estimated copies sold
≈ 456–741
$501–$1k after Steam's cut $910–$2k before the cut
from 19 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Word Warrior: Zombie Typocalypse out and predicted the genre from its 8 similar games. Every figure here, including Word Warrior: Zombie Typocalypse's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 107k–279k
best case 258k (Homicipher)
The Typing genre

7 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 107k–279k copies
≈ $424k–$2.0M after Steam's cut
from ~4k reviews
Best case
≈ 196k–319k copies
Homicipher · ≈ $755k–$2.0M after Steam's cut
The genre you'd be entering
The launch
The games that made it here had roughly 19 to 2k reviews in their first month.
Your set
Your set clusters on Typing (6 of 8) and Word Game (4 of 8).
The winners
Winners here lead with Horror + Otome, priced around $14.
The era
The games you compared span 2013 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

The Typing of The Dead: Overkill
2013
Est. copies
≈ 213k–346k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$19.99
4k reviews
Very Positive
TypingOn-Rails Shooter
Scribble It!
2020
Est. copies
≈ 212k–345k
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
8k reviews
Very Positive
Free to PlayMultiplayer
S4U: CITYPUNK 2011 AND LOVE PUNCH
2025
Est. copies
≈ 63k–102k
SteamSpy 50k–100k
Est. revenue
$241k–$649k after Steam's cut $439k–$999k before the cut
$13.99
3k reviews
Very Positive
Visual NovelTyping
Homicipher
2024
Est. copies
≈ 196k–319k
2.0x vs typical
SteamSpy 500k–1M
Est. revenue
$755k–$2.0M after Steam's cut $1.4M–$3.1M before the cut
$13.99
8k reviews
Overwhelmingly Positive
HorrorOtome
CaseCracker
2022
Est. copies
≈ 82k–134k
SteamSpy 100k–200k
Est. revenue
$226k–$608k after Steam's cut $411k–$935k before the cut
$9.99
3k reviews
Very Positive
Text-BasedDetective
Epistory - Typing Chronicles
2016
Est. copies
≈ 272k–442k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.6M before the cut
$17.99
7k reviews
Very Positive
TypingAdventure
Tybot Invasion: The Typing Runner
2021
Est. copies
≈ 719–1k
too small to compare
SteamSpy 20k–50k
Est. revenue
$987–$3k after Steam's cut $2k–$4k before the cut
$4.99
29 reviews
Positive
TypingRunner
7 Days to End with You
2022
Est. copies
≈ 81k–131k
SteamSpy 200k–500k
Est. revenue
$177k–$477k after Steam's cut $322k–$733k before the cut
$7.99
3k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.