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How many copies did Just Survive sell?

Estimated copies sold
≈ 595–967
$817–$2k after Steam's cut $1k–$3k before Steam's cut
from 24 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Just Survive and predicted how it would do from its 8 similar games. Every figure here, including Just Survive's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 252k–739k
best case 7.3M (鬼谷八荒 Tale of Immortal)
Games like Just Survive

A typical game among these

≈ 252k–739k copies

≈ $1.7M–$8.6M after Steam's cut

from ~10k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: 鬼谷八荒 Tale of Immortal at ≈ 5.6M–9.1M copies, ≈ $30.6M–$82.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 5k reviews in their first month; the range was 411 to 208k.
The genre you'd be entering
These games
The similar games share Sandbox (6 of 8) and Simulation (5 of 8).
The winners
Winners here lead with Management + Simulation, priced around $20. The breakout hits carry Management + Mythology + Tactical RPG; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

鬼谷八荒 Tale of Immortal
2023
Est. copies
≈ 5.6M–9.1M
22x vs typical
SteamSpy 2M–5M
Est. revenue
$30.6M–$82.4M after Steam's cut $55.7M–$126.8M before Steam's cut
$19.99
225k reviews
Mixed
ManagementSingleplayer
Her Story
2015
Est. copies
≈ 509k–827k
SteamSpy 1M–2M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.5M–$5.8M before Steam's cut
$9.99
10k reviews
Very Positive
InvestigationTyping
Ultimate Epic Battle Simulator 2
2023
Est. copies
≈ 186k–303k
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.2M before Steam's cut
$19.99
8k reviews
Very Positive
SimulationSandbox
Avorion
2020
Est. copies
≈ 362k–588k
SteamSpy 500k–1M
Est. revenue
$2.5M–$6.7M after Steam's cut $4.5M–$10.3M before Steam's cut
$24.99
15k reviews
Very Positive
ExplorationSandbox
Disney Dreamlight Valley
2023
Est. copies
≈ 617k–1.0M
2.4x vs typical
SteamSpy 500k–1M
Est. revenue
$6.8M–$18.3M after Steam's cut $12.3M–$28.1M before Steam's cut
$39.99
25k reviews
Very Positive
RelaxingLife Sim
Fireworks Mania - An Explosive Simulator
2020
Est. copies
≈ 197k–320k
SteamSpy 500k–1M
Est. revenue
$812k–$2.2M after Steam's cut $1.5M–$3.4M before Steam's cut
$14.99
8k reviews
Overwhelmingly Positive
SandboxMultiplayer
Anno 1800
2019
Est. copies
≈ 935k–1.5M
3.1x vs typical
SteamSpy 1M–2M
Est. revenue
$15.4M–$41.5M after Steam's cut $28.1M–$63.8M before Steam's cut
$59.99
32k reviews
Very Positive
City BuilderStrategy
The Test: Hypothesis Rising
2020
Est. copies
≈ 147k–239k
SteamSpy 20k–50k
Est. revenue
$80k–$216k after Steam's cut $146k–$332k before Steam's cut
$1.99
6k reviews
Overwhelmingly Positive
SimulationMultiple Endings

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