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How many copies did Idle Catfarmia sell?

Estimated copies sold
≈ 2k–3k
$4k–$11k after Steam's cut $7k–$17k before Steam's cut
from 78 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Idle Catfarmia and predicted how it would do from its 8 similar games. Every figure here, including Idle Catfarmia's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–14k
best case 51k (FACEMINER)
Games like Idle Catfarmia

A typical game among these

≈ 2k–14k copies

≈ $1k–$16k after Steam's cut

from ~84 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: FACEMINER at ≈ 39k–63k copies, ≈ $85k–$229k after Steam's cut.

What their first month looked like
About half the games that made it here had over 26 reviews in their first month; the range was 17 to 399.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Clicker (6 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Clicker + Simulation, priced around $8.
When they shipped
The similar games span 2019 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hero Park
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$4k–$11k after Steam's cut $8k–$18k before Steam's cut
$12.99
48 reviews
Mixed
FACEMINER
2025
Est. copies
≈ 39k–63k
19x vs typical
SteamSpy 50k–100k
Est. revenue
$85k–$229k after Steam's cut $155k–$352k before Steam's cut
$7.99
2k reviews
Very Positive
ClickerSimulation
Desktopia: A Desktop Village Simulator
2022
Est. copies
≈ 5k–9k
2.6x vs typical
SteamSpy 20k–50k
Est. revenue
$15k–$40k after Steam's cut $27k–$62k before Steam's cut
$9.99
219 reviews
Mixed
Honker
2024
Est. copies
≈ 620–1k
SteamSpy under 20k
Est. revenue
$510–$1k after Steam's cut $927–$2k before Steam's cut
$2.99
25 reviews
Positive
SimulationRelaxing
The Billion Clicker
2022
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$446–$1k after Steam's cut $810–$2k before Steam's cut
$0.99
66 reviews
Mostly Positive
ClickerIdler
Progress Bar Simulator
2019
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$800–$2k after Steam's cut $1k–$3k before Steam's cut
$0.99
102 reviews
Very Positive
Immersive SimSatire
Bird
2021
Est. copies
≈ 25k–41k
12x vs typical
SteamSpy 20k–50k
Est. revenue
$7k–$18k after Steam's cut $12k–$28k before Steam's cut
$0.99
1k reviews
Very Positive
NatureFlight
Galactic Simulator
2025
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$2k–$4k after Steam's cut $3k–$7k before Steam's cut
$4.99
49 reviews
Mostly Positive
SimulationClicker

Sizing up your own game? See how many copies games in its genre usually sell before you build it.