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How many copies did DanSparkling sell?

Estimated copies sold
≈ 645–1k
$3k–$9k after Steam's cut $6k–$13k before Steam's cut
from 26 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid DanSparkling and predicted how it would do from its 8 similar games. Every figure here, including DanSparkling's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 188k–703k
best case 2.9M (Beat Saber)
Games like DanSparkling

A typical game among these

≈ 188k–703k copies

≈ $1.0M–$12.8M after Steam's cut

from ~6k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Beat Saber at ≈ 2.2M–3.6M copies, ≈ $12.1M–$32.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 4k reviews in their first month; the range was 1k to 9k.
The genre you'd be entering
These games
The similar games share Rhythm (8 of 8) and Music (7 of 8).
The winners
Winners here lead with VR + Rhythm, priced around $20.
When they shipped
The similar games span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Quaver
2022
Est. copies
≈ 425k–691k
2.8x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
17k reviews
Very Positive
RhythmFree to Play
EZ2ON REBOOT : R
2022
Est. copies
≈ 156k–253k
SteamSpy 200k–500k
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before Steam's cut
$44.99
6k reviews
Very Positive
RhythmAction
Beat Saber
2019
Est. copies
≈ 2.2M–3.6M
12x vs typical
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.5M after Steam's cut $22.0M–$50.0M before Steam's cut
$19.99
76k reviews
Overwhelmingly Positive
VRRhythm
DJMAX RESPECT V
2020
Est. copies
≈ 867k–1.4M
5.7x vs typical
SteamSpy 1M–2M
Est. revenue
$11.9M–$32.1M after Steam's cut $21.7M–$49.3M before Steam's cut
$49.99
35k reviews
Very Positive
RhythmMusic
Ragnarock
2021
Est. copies
≈ 80k–129k
SteamSpy 100k–200k
Est. revenue
$547k–$1.5M after Steam's cut $995k–$2.3M before Steam's cut
$24.99
3k reviews
Very Positive
VRAction
Melody's Escape
2016
Est. copies
≈ 200k–325k
SteamSpy 200k–500k
Est. revenue
$549k–$1.5M after Steam's cut $998k–$2.3M before Steam's cut
$9.99
5k reviews
Very Positive
Music-Based Procedural GenerationRhythm
Spin Rhythm XD
2023
Est. copies
≈ 105k–171k
SteamSpy 200k–500k
Est. revenue
$578k–$1.6M after Steam's cut $1.1M–$2.4M before Steam's cut
$19.99
4k reviews
Overwhelmingly Positive
RhythmMusic
Audiosurf 2
2015
Est. copies
≈ 295k–480k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.0M before Steam's cut
$14.99
6k reviews
Very Positive
MusicRhythm

Sizing up your own game? See how many copies games in its genre usually sell before you build it.