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wishvane

How many copies did 1 Bit Survivor sell?

Estimated copies sold
≈ 2k–4k
$3k–$7k after Steam's cut $5k–$11k before the cut
from 99 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 1 Bit Survivor out and predicted the genre from its 8 similar games. Every figure here, including 1 Bit Survivor's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4k–53k
best case 309k (WORLD OF HORROR)

2 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 4k–53k copies
≈ $13k–$478k after Steam's cut
from ~423 reviews
Best case
≈ 235k–382k copies
WORLD OF HORROR · ≈ $1.3M–$3.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Horror (4 of 8) and Rogue-like (4 of 8).
The winners
Winners here lead with Horror + Lovecraftian, priced around $20.
The era
The games you compared span 2017 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Est. copies
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$434–$1k after Steam's cut $789–$2k before the cut
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20 reviews
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Abalon: Roguelike Tactics CCG
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Est. copies
≈ 18k–29k
1.8x vs typical
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Broken Lines
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WarSingleplayer
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Est. copies
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23x vs typical
SteamSpy 200k–500k
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$19.99
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HorrorLovecraftian
Zafehouse Diaries 2
2017
Est. copies
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SteamSpy 50k–100k
Est. revenue
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$6.99
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ZombiesTurn-Based Strategy
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Est. copies
≈ 4k–6k
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RPGHorror
Terminus: Zombie Survivors
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Est. copies
≈ 107k–174k
11x vs typical
SteamSpy 200k–500k
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SurvivalZombies
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Est. copies
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ControllerAction

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