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How many copies did WORLD OF HORROR sell?

Estimated copies sold
≈ 235k–382k
$1.3M–$3.5M after Steam's cut $2.4M–$5.3M before the cut
from 10k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left WORLD OF HORROR out and predicted the genre from its 8 similar games. Every figure here, including WORLD OF HORROR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 393k–979k
best case 2.4M (UNO)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 393k–979k copies
≈ $1.6M–$3.7M after Steam's cut
from ~13k reviews
Best case
≈ 1.9M–3.0M copies
UNO · ≈ $5.1M–$13.7M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Horror (4 of 8) and Action Roguelike (2 of 8).
The winners
Winners here lead with Card Game + Tabletop, priced around $10.
The era
The games you compared span 2015 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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2.2x vs typical
SteamSpy 1M–2M
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$4.99
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Action RoguelikeBullet Hell
UNO
2017
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≈ 1.9M–3.0M
4.0x vs typical
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2.5x vs typical
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$19.99
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Villain ProtagonistPixel Graphics
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$4.99
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Cult ClassicCombat Racing
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SteamSpy 200k–500k
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Est. revenue
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Overwhelmingly Positive
Story RichEmotional

Sizing up your own game? See what its genre can realistically do before you build it.