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How many copies did CARRION sell?

Estimated copies sold
≈ 895k–1.5M
$4.9M–$13.2M after Steam's cut $8.9M–$20.3M before Steam's cut
from 36k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid CARRION and predicted how it would do from its 8 similar games. Every figure here, including CARRION's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 128k–155k
best case 907k (Garfield Kart)
Games like CARRION

A typical game among these

≈ 128k–155k copies

≈ $767k–$1.1M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

No genre covers most of these similar games. The closest is Villain Protagonist (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Garfield Kart at ≈ 691k–1.1M copies, ≈ $948k–$2.5M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Villain Protagonist (3 of 8) and Violent (3 of 8).
The winners
Winners here lead with Cult Classic + Combat Racing, priced around $9. The breakout hits carry Multiplayer + Gore + Co-op; a typical game here doesn't.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2019. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 36 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Garfield Kart
2015
Est. copies
≈ 691k–1.1M
5.3x vs typical
SteamSpy 500k–1M
Est. revenue
$948k–$2.5M after Steam's cut $1.7M–$3.9M before Steam's cut
$4.99
14k reviews
Very Positive
Cult ClassicCombat Racing
Party Hard
2015
Est. copies
≈ 619k–1.0M
4.7x vs typical
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.0M before Steam's cut
$9.99
13k reviews
Very Positive
Pixel GraphicsStealth
POSTAL Redux
2016
Est. copies
≈ 345k–560k
3.1x vs typical
SteamSpy 500k–1M
Est. revenue
$852k–$2.3M after Steam's cut $1.5M–$3.5M before Steam's cut
$8.99
8k reviews
Very Positive
Online Co-OpMultiplayer
Zombie Night Terror
2016
Est. copies
≈ 167k–271k
SteamSpy 200k–500k
Est. revenue
$597k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$12.99
4k reviews
Very Positive
ZombiesStrategy
Party Hard 2
2018
Est. copies
≈ 102k–166k
SteamSpy 200k–500k
Est. revenue
$561k–$1.5M after Steam's cut $1.0M–$2.3M before Steam's cut
$19.99
3k reviews
Mostly Positive
IndieViolent
Police Stories
2019
Est. copies
≈ 281k–456k
3.6x vs typical
SteamSpy 500k–1M
Est. revenue
$1.5M–$4.1M after Steam's cut $2.8M–$6.4M before Steam's cut
$19.99
10k reviews
Very Positive
ActionStrategy
Frozen Free Fall: Snowball Fight
2015
Est. copies
≈ 93k–151k
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Mixed
Free to PlayCasual
Dungeon Warfare
2015
Est. copies
≈ 99k–160k
SteamSpy 100k–200k
Est. revenue
$271k–$729k after Steam's cut $493k–$1.1M before Steam's cut
$9.99
2k reviews
Overwhelmingly Positive
Tower DefenseStrategy

Sizing up your own game? See how many copies games in its genre usually sell before you build it.