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How many copies did Only Climb: Better Together sell?

Estimated copies sold
≈ 86k–139k
$118k–$316k after Steam's cut $214k–$487k before Steam's cut
from 3k reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Only Climb: Better Together and predicted how it would do from its 8 similar games. Every figure here, including Only Climb: Better Together's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 82k–160k
best case 680k (Neon White)
Games like Only Climb: Better Together

A typical game among these

≈ 82k–160k copies

≈ $287k–$995k after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Neon White at ≈ 518k–842k copies, ≈ $3.6M–$9.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 453 reviews in their first month; the range was 155 to 4k.
The genre you'd be entering
These games
The similar games share 3D Platformer (8 of 8) and Platformer (6 of 8).
The winners
Winners here lead with FPS + 3D Platformer, priced around $25. The breakout hits carry Fast-Paced + Shooter + Anime; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

I Am Fish
2021
Est. copies
≈ 99k–161k
SteamSpy 100k–200k
Est. revenue
$544k–$1.5M after Steam's cut $989k–$2.3M before Steam's cut
$19.99
4k reviews
Mostly Positive
AdventureSimulation
Neon White
2022
Est. copies
≈ 518k–842k
6.7x vs typical
SteamSpy 200k–500k
Est. revenue
$3.6M–$9.6M after Steam's cut $6.5M–$14.7M before Steam's cut
$24.99
21k reviews
Overwhelmingly Positive
FPS3D Platformer
Toree 3D
2021
Est. copies
≈ 42k–68k
SteamSpy under 20k
Est. revenue
$11k–$31k after Steam's cut $21k–$47k before Steam's cut
$0.99
2k reviews
Very Positive
3D PlatformerPlatformer
SEUM: Speedrunners from Hell
2016
Est. copies
≈ 127k–207k
SteamSpy 200k–500k
Est. revenue
$525k–$1.4M after Steam's cut $955k–$2.2M before Steam's cut
$14.99
3k reviews
Very Positive
3D PlatformerParkour
Blue Fire
2021
Est. copies
≈ 77k–126k
SteamSpy 200k–500k
Est. revenue
$425k–$1.1M after Steam's cut $772k–$1.8M before Steam's cut
$19.99
3k reviews
Very Positive
MetroidvaniaExploration
Lunistice
2022
Est. copies
≈ 48k–78k
SteamSpy 100k–200k
Est. revenue
$66k–$178k after Steam's cut $120k–$274k before Steam's cut
$4.99
2k reviews
Overwhelmingly Positive
3D PlatformerFemale Protagonist
*NEW* SCUFFED EPIC BHOP SIMULATOR 2023 (POG CHAMP)
2020
Est. copies
≈ 116k–189k
1.5x vs typical
SteamSpy 50k–100k
Est. revenue
Free
Free
5k reviews
Very Positive
CasualAction
Hot Lava
2019
Est. copies
≈ 178k–289k
2.0x vs typical
SteamSpy 200k–500k
Est. revenue
$977k–$2.6M after Steam's cut $1.8M–$4.0M before Steam's cut
$19.99
6k reviews
Very Positive
Precision Platformer3D Platformer

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