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How many copies did Only Climb: Better Together sell?

Estimated copies sold
≈ 81k–132k
$111k–$299k after Steam's cut $202k–$460k before the cut
from 3k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Only Climb: Better Together out and predicted the genre from its 8 similar games. Every figure here, including Only Climb: Better Together's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 80k–162k
best case 642k (Neon White)
The 3D Platformer genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 80k–162k copies
≈ $280k–$956k after Steam's cut
from ~3k reviews
Best case
≈ 489k–795k copies
Neon White · ≈ $3.4M–$9.0M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on 3D Platformer (8 of 8) and Platformer (6 of 8).
The winners
Winners here lead with FPS + 3D Platformer, priced around $25. The breakout hits carry Fast-Paced + Shooter + Anime; a typical game here doesn't.
The era
The games you compared span 2016 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

I Am Fish
2021
Est. copies
≈ 95k–155k
SteamSpy 100k–200k
Est. revenue
$523k–$1.4M after Steam's cut $951k–$2.2M before the cut
$19.99
4k reviews
Mostly Positive
AdventureSimulation
Neon White
2022
Est. copies
≈ 489k–795k
6.6x vs typical
SteamSpy 200k–500k
Est. revenue
$3.4M–$9.0M after Steam's cut $6.1M–$13.9M before the cut
$24.99
20k reviews
Overwhelmingly Positive
FPS3D Platformer
Toree 3D
2021
Est. copies
≈ 42k–67k
SteamSpy under 20k
Est. revenue
$11k–$30k after Steam's cut $21k–$47k before the cut
$0.99
2k reviews
Very Positive
3D PlatformerPlatformer
SEUM: Speedrunners from Hell
2016
Est. copies
≈ 122k–199k
SteamSpy 200k–500k
Est. revenue
$504k–$1.4M after Steam's cut $917k–$2.1M before the cut
$14.99
3k reviews
Very Positive
3D PlatformerParkour
Blue Fire
2021
Est. copies
≈ 76k–124k
SteamSpy 200k–500k
Est. revenue
$420k–$1.1M after Steam's cut $764k–$1.7M before the cut
$19.99
3k reviews
Very Positive
MetroidvaniaExploration
Lunistice
2022
Est. copies
≈ 45k–74k
SteamSpy 100k–200k
Est. revenue
$62k–$168k after Steam's cut $113k–$258k before the cut
$4.99
2k reviews
Overwhelmingly Positive
3D PlatformerFemale Protagonist
*NEW* SCUFFED EPIC BHOP SIMULATOR 2023 (POG CHAMP)
2020
Est. copies
≈ 124k–202k
1.5x vs typical
SteamSpy 50k–100k
Est. revenue
Free
Free
5k reviews
Very Positive
CasualAction
Hot Lava
2019
Est. copies
≈ 177k–288k
2.0x vs typical
SteamSpy 200k–500k
Est. revenue
$973k–$2.6M after Steam's cut $1.8M–$4.0M before the cut
$19.99
6k reviews
Very Positive
Precision Platformer3D Platformer

Sizing up your own game? See what its genre can realistically do before you build it.