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How many copies did Jazzpunk: Director's Cut sell?

Estimated copies sold
≈ 465k–756k
$1.9M–$5.2M after Steam's cut $3.5M–$7.9M before Steam's cut
from 8k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Jazzpunk: Director's Cut and predicted how it would do from its 8 similar games. Every figure here, including Jazzpunk: Director's Cut's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 105k–158k
best case 3.8M (The Stanley Parable)
Games like Jazzpunk: Director's Cut

A typical game among these

≈ 105k–158k copies

≈ $342k–$816k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Stanley Parable at ≈ 2.9M–4.7M copies, ≈ $11.9M–$32.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 781 reviews in their first month; the range was 408 to 2k.
The genre you'd be entering
These games
The similar games share Exploration (5 of 8) and Walking Simulator (4 of 8).
The winners
Winners here lead with Comedy + Narration, priced around $15. The breakout hits carry Narration + Psychological + Satire; a typical game here doesn't.
When they shipped
The similar games span 2012 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Botanicula
2012
Est. copies
≈ 424k–690k
2.9x vs typical
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.7M after Steam's cut $3.2M–$7.2M before Steam's cut
$14.99
7k reviews
Overwhelmingly Positive
CasualFunny
DEEEER Simulator: Your Average Everyday Deer Game
2021
Est. copies
≈ 120k–194k
2.1x vs typical
SteamSpy 100k–200k
Est. revenue
$493k–$1.3M after Steam's cut $896k–$2.0M before Steam's cut
$14.99
5k reviews
Very Positive
ExplorationSandbox
The Stanley Parable
2013
Est. copies
≈ 2.9M–4.7M
20x vs typical
SteamSpy 2M–5M
Est. revenue
$11.9M–$32.1M after Steam's cut $21.7M–$49.4M before Steam's cut
$14.99
46k reviews
Very Positive
ComedyNarration
Thirty Flights of Loving
2012
Est. copies
≈ 121k–196k
SteamSpy 200k–500k
Est. revenue
$166k–$445k after Steam's cut $301k–$685k before Steam's cut
$4.99
2k reviews
Mixed
First-PersonExperimental
Orbo's Odyssey
2023
Est. copies
≈ 41k–66k
SteamSpy 100k–200k
Est. revenue
$56k–$150k after Steam's cut $102k–$231k before Steam's cut
$4.99
2k reviews
Overwhelmingly Positive
3D PlatformerComedy
Maize
2016
Est. copies
≈ 89k–145k
SteamSpy 200k–500k
Est. revenue
$245k–$659k after Steam's cut $446k–$1.0M before Steam's cut
$9.99
2k reviews
Very Positive
AdventureComedy
Broken Reality
2018
Est. copies
≈ 70k–114k
SteamSpy 100k–200k
Est. revenue
$290k–$781k after Steam's cut $528k–$1.2M before Steam's cut
$14.99
2k reviews
Very Positive
IndieAdventure
Mitoza
2021
Est. copies
≈ 97k–158k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
4k reviews
Overwhelmingly Positive
Free to PlaySurreal

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