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How many copies did Guardians of the Sanctree sell?

Estimated copies sold
≈ 9k–15k
$51k–$137k after Steam's cut $93k–$211k before Steam's cut
from 374 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Guardians of the Sanctree and predicted how it would do from its 8 similar games. Every figure here, including Guardians of the Sanctree's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 10.5M–29.7M
best case 129.3M (Terraria)
Games like Guardians of the Sanctree

A typical game among these

≈ 10.5M–29.7M copies

≈ $48.3M–$128.7M after Steam's cut

from ~405k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Co-op (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Terraria at ≈ 98.5M–160.1M copies, ≈ $270.6M–$727.5M after Steam's cut.

The genre you'd be entering
These games
The similar games share Co-op (4 of 8) and Survival (4 of 8).
The winners
Winners here lead with Open World Survival Craft + Sandbox, priced around $10.
When they shipped
The similar games span 2011 to 2018, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 38 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Stick Fight: The Game
2017
Est. copies
≈ 4.3M–7.0M
SteamSpy 2M–5M
Est. revenue
$5.9M–$15.9M after Steam's cut $10.8M–$24.5M before Steam's cut
$4.99
125k reviews
Very Positive
MultiplayerFunny
Don't Starve Together
2016
Est. copies
≈ 22.6M–36.8M
SteamSpy 10M–20M
Est. revenue
$93.2M–$250.7M after Steam's cut $169.5M–$385.7M before Steam's cut
$14.99
544k reviews
Very Positive
SurvivalOpen World Survival Craft
Castle Crashers®
2012
Est. copies
≈ 8.9M–14.5M
SteamSpy 5M–10M
Est. revenue
$36.7M–$98.7M after Steam's cut $66.8M–$151.9M before Steam's cut
$14.99
141k reviews
Overwhelmingly Positive
2DOnline Co-Op
Bloons TD 6
2018
Est. copies
≈ 12.0M–19.6M
SteamSpy 2M–5M
Est. revenue
$46.3M–$124.5M after Steam's cut $84.2M–$191.5M before Steam's cut
$13.99
396k reviews
Overwhelmingly Positive
Tower DefenseStrategy
Among Us
2018
Est. copies
≈ 22.8M–37.0M
1.9x vs typical
SteamSpy 20M–50M
Est. revenue
$31.3M–$84.0M after Steam's cut $56.8M–$129.3M before Steam's cut
$4.99
749k reviews
Very Positive
MultiplayerSocial Deduction
Brawlhalla
2017
Est. copies
≈ 14.2M–23.1M
SteamSpy 20M–50M
Est. revenue
Free
Free
413k reviews
Mostly Positive
Free to PlayMultiplayer
Starbound
2016
Est. copies
≈ 5.1M–8.3M
SteamSpy 2M–5M
Est. revenue
$21.1M–$56.9M after Steam's cut $38.4M–$87.5M before Steam's cut
$14.99
123k reviews
Very Positive
Open World Survival CraftSandbox
Terraria
2011
Est. copies
≈ 98.5M–160.1M
3.9x vs typical
SteamSpy 20M–50M
Est. revenue
$270.6M–$727.5M after Steam's cut $492.0M–$1119.3M before Steam's cut
$9.99
1.6M reviews
Overwhelmingly Positive
Open World Survival CraftSandbox

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