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How many copies did Long Live The Queen sell?

Estimated copies sold
≈ 453k–736k
$1.2M–$3.3M after Steam's cut $2.3M–$5.1M before Steam's cut
from 7k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Long Live The Queen and predicted how it would do from its 8 similar games. Every figure here, including Long Live The Queen's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 6k–16k
best case 22k (Queen's Glory)
Games like Long Live The Queen

A typical game among these

≈ 6k–16k copies

≈ $26k–$56k after Steam's cut

from ~247 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Choices Matter (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Queen's Glory at ≈ 17k–28k copies, ≈ $33k–$89k after Steam's cut.

What their first month looked like
About half the games that made it here had over 38 reviews in their first month; the range was 12 to 342.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Choices Matter (4 of 8) and Visual Novel (4 of 8).
The winners
Winners here lead with Sexual Content + Nudity, priced around $7.
When they shipped
Only 1 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Choose Your Own AdventureVR

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