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How big is Infinity Wars: Animated Trading Card Game?

Estimated owners
≈ 180k–293k
from 3k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Infinity Wars: Animated Trading Card Game out and predicted the genre from its 8 similar games. Every figure here, including Infinity Wars: Animated Trading Card Game's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–8k
best case 24k (Broken Lines)

None of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1k–8k copies
≈ $4k–$41k after Steam's cut
from ~117 reviews
Best case
≈ 18k–30k copies
Broken Lines · ≈ $127k–$341k after Steam's cut
The genre you'd be entering
The launch
The games that made it here had roughly 2 to 196 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
Your set
Your set clusters on Turn-Based Tactics (7 of 8) and Tactical RPG (4 of 8).
The winners
Winners here lead with War + Historical, priced around $25.
The era
The games you compared span 2018 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.