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How many copies did CYBERMATRIX sell?

Estimated copies sold
≈ 3k–6k
$12k–$31k after Steam's cut $21k–$48k before Steam's cut
from 141 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid CYBERMATRIX and predicted how it would do from its 8 similar games. Every figure here, including CYBERMATRIX's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.2M–2.5M
best case 47.6M (Geometry Dash)
Games like CYBERMATRIX

A typical game among these

≈ 1.2M–2.5M copies

≈ $9.6M–$14.5M after Steam's cut

from ~37k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Geometry Dash at ≈ 36.2M–58.9M copies, ≈ $49.7M–$133.7M after Steam's cut.

What their first month looked like
About half the games that made it here had over 5k reviews in their first month; the range was 10 to 15k.
The genre you'd be entering
These games
The similar games share Platformer (5 of 8) and Action Roguelike (4 of 8).
The winners
Winners here lead with Music + Level Editor, priced around $5.
When they shipped
The similar games span 2013 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Geometry Dash
2014
Est. copies
≈ 36.2M–58.9M
18x vs typical
SteamSpy 5M–10M
Est. revenue
$49.7M–$133.7M after Steam's cut $90.4M–$205.7M before Steam's cut
$4.99
647k reviews
Very Positive
DifficultMusic
Skul: The Hero Slayer
2021
Est. copies
≈ 1.4M–2.3M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$7.9M–$21.2M after Steam's cut $14.3M–$32.6M before Steam's cut
$19.99
58k reviews
Very Positive
IndieAction
BlazBlue Entropy Effect
2024
Est. copies
≈ 908k–1.5M
SteamSpy 500k–1M
Est. revenue
$5.0M–$13.4M after Steam's cut $9.1M–$20.6M before Steam's cut
$19.99
37k reviews
Very Positive
Action RoguelikeAction-Adventure
SATANIC PANIC 666
2021
Est. copies
≈ 4k–6k
too small to compare
SteamSpy under 20k
Est. revenue
$5k–$14k after Steam's cut $10k–$22k before Steam's cut
$4.99
158 reviews
Mostly Positive
ActionPlatformer
Hi-Fi RUSH
2023
Est. copies
≈ 893k–1.5M
SteamSpy 500k–1M
Est. revenue
$7.4M–$19.8M after Steam's cut $13.4M–$30.5M before Steam's cut
$29.99
36k reviews
Overwhelmingly Positive
RhythmAction
Risk of Rain (2013)
2013
Est. copies
≈ 1.9M–3.1M
SteamSpy 500k–1M
Est. revenue
$5.2M–$13.9M after Steam's cut $9.4M–$21.4M before Steam's cut
$9.99
30k reviews
Very Positive
Action RoguelikeRogue-like
Meekanoid
2022
Est. copies
≈ 645–1k
too small to compare
SteamSpy 20k–50k
Est. revenue
$353–$949 after Steam's cut $642–$1k before Steam's cut
$1.99
26 reviews
Mixed
ActionCasual
Beats&Boss
2025
Est. copies
≈ 422–685
too small to compare
SteamSpy under 20k
Est. revenue
$347–$932 after Steam's cut $631–$1k before Steam's cut
$2.99
17 reviews
Positive
ActionBoss Rush

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