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How many copies did Hi-Fi RUSH sell?

Estimated copies sold
≈ 893k–1.5M
$7.4M–$19.8M after Steam's cut $13.4M–$30.5M before Steam's cut
from 36k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Hi-Fi RUSH and predicted how it would do from its 8 similar games. Every figure here, including Hi-Fi RUSH's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 27k–629k
best case 13.5M (Sekiro™: Shadows Die Twice - GOTY Edition)
Games like Hi-Fi RUSH

A typical game among these

≈ 27k–629k copies

≈ $231k–$1.4M after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Rhythm (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Sekiro™: Shadows Die Twice - GOTY Edition at ≈ 10.3M–16.7M copies, ≈ $169.4M–$455.5M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 424 reviews in their first month; the range was 178 to 563.
The genre you'd be entering
These games
The similar games share Rhythm (3 of 8) and Beat 'em up (2 of 8).
The winners
Winners here lead with Souls-like + Ninja, priced around $60. The breakout hits carry Ninja + Stealth + Third Person; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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SteamSpy 20k–50k
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18x vs typical
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11x vs typical
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≈ 12k–20k
SteamSpy under 20k
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$17k–$46k after Steam's cut $31k–$71k before Steam's cut
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Sekiro™: Shadows Die Twice - GOTY Edition
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Est. copies
≈ 10.3M–16.7M
248x vs typical
SteamSpy 10M–20M
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Very Positive
SoundtrackExploration

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