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How many copies did Metro Awakening sell?

Estimated copies sold
≈ 89k–145k
$737k–$2.0M after Steam's cut $1.3M–$3.0M before Steam's cut
from 4k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Metro Awakening and predicted how it would do from its 8 similar games. Every figure here, including Metro Awakening's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 370k–690k
best case 5.8M (Resident Evil 7 Biohazard)
Games like Metro Awakening

A typical game among these

≈ 370k–690k copies

≈ $3.3M–$4.3M after Steam's cut

from ~11k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is VR (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Resident Evil 7 Biohazard at ≈ 4.4M–7.1M copies, ≈ $24.1M–$64.9M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share VR (4 of 8) and Survival (3 of 8).
The winners
Winners here lead with Horror + Survival Horror, priced around $20. The breakout hits carry First-Person + Gore + Zombies; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

EVERSPACE™
2017
Est. copies
≈ 395k–642k
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$9.0M before Steam's cut
$19.99
11k reviews
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SpaceAction Roguelike
Amazing Frog?
2014
Est. copies
≈ 656k–1.1M
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.7M after Steam's cut $6.6M–$14.9M before Steam's cut
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12k reviews
Very Positive
Early Access4 Player Local
Resident Evil 7 Biohazard
2017
Est. copies
≈ 4.4M–7.1M
11x vs typical
SteamSpy 2M–5M
Est. revenue
$24.1M–$64.9M after Steam's cut $43.9M–$99.9M before Steam's cut
$19.99
128k reviews
Overwhelmingly Positive
Hand Simulator: Survival
2019
Est. copies
≈ 284k–461k
SteamSpy 500k–1M
Est. revenue
$233k–$627k after Steam's cut $424k–$965k before Steam's cut
$2.99
10k reviews
Very Positive
SurvivalMultiplayer
Ghosts of Tabor
2023
Est. copies
≈ 260k–423k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before Steam's cut
$24.99
10k reviews
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Early AccessAction
Into the Radius VR
2020
Est. copies
≈ 281k–456k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before Steam's cut
$29.99
11k reviews
Very Positive
VRExtraction Shooter
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2015
Est. copies
≈ 360k–584k
SteamSpy 500k–1M
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Steam MachineSoftware
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2013
Est. copies
≈ 963k–1.6M
SteamSpy 2M–5M
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