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wishvane

How many copies did Rise of a Legend sell?

Estimated copies sold
≈ 1k–2k
$5k–$14k after Steam's cut $10k–$22k before the cut
from 45 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Rise of a Legend out and predicted the genre from its 8 similar games. Every figure here, including Rise of a Legend's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 12.2M–28.7M
best case 33.4M (Cyberpunk 2077)
The Open World genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 12.2M–28.7M copies
≈ $127.1M–$212.5M after Steam's cut
from ~491k reviews
Best case
≈ 25.4M–41.4M copies
Cyberpunk 2077 · ≈ $419.8M–$1128.7M after Steam's cut
The genre you'd be entering
The launch
The games that made it here had roughly 42k to 329k reviews in their first month.
Your set
Your set clusters on Open World (6 of 8) and Open World Survival Craft (5 of 8).
The winners
Winners here lead with Cyberpunk + Open World, priced around $60.
The era
The games you compared span 2017 to 2026, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Cyberpunk 2077
2020
Est. copies
≈ 25.4M–41.4M
2.0x vs typical
SteamSpy 20M–50M
Est. revenue
$419.8M–$1128.7M after Steam's cut $763.3M–$1736.5M before the cut
$59.99
964k reviews
Very Positive
CyberpunkOpen World
Hades
2020
Est. copies
≈ 8.1M–13.2M
SteamSpy 5M–10M
Est. revenue
$55.7M–$149.7M after Steam's cut $101.2M–$230.3M before the cut
$24.99
307k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite
Palworld
2026
Est. copies
≈ 10.7M–17.3M
SteamSpy 50M–100M
Est. revenue
$88.0M–$236.6M after Steam's cut $160.0M–$363.9M before the cut
$29.99
445k reviews
Very Positive
Open WorldSurvival
Vampire Survivors
2022
Est. copies
≈ 6.3M–10.3M
SteamSpy 5M–10M
Est. revenue
$8.7M–$23.4M after Steam's cut $15.8M–$36.0M before the cut
$4.99
264k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
Valheim
2021
Est. copies
≈ 13.3M–21.7M
SteamSpy 10M–20M
Est. revenue
$73.4M–$197.2M after Steam's cut $133.4M–$303.4M before the cut
$19.99
538k reviews
Very Positive
Open World Survival CraftSurvival
The Forest
2018
Est. copies
≈ 20.6M–33.5M
SteamSpy 20M–50M
Est. revenue
$113.5M–$305.1M after Steam's cut $206.4M–$469.5M before the cut
$19.99
679k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
7 Days to Die
2024
Est. copies
≈ 9.7M–15.8M
SteamSpy 10M–20M
Est. revenue
$120.5M–$323.9M after Steam's cut $219.1M–$498.4M before the cut
$44.99
406k reviews
Very Positive
SurvivalZombies
ARK: Survival Evolved
2017
Est. copies
≈ 26.6M–43.3M
1.6x vs typical
SteamSpy 20M–50M
Est. revenue
$109.8M–$295.1M after Steam's cut $199.6M–$454.0M before the cut
$14.99
774k reviews
Very Positive
Open World Survival CraftSurvival

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