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How many copies did Minami Lane sell?

Estimated copies sold
≈ 168k–273k
$230k–$619k after Steam's cut $419k–$952k before Steam's cut
from 7k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Minami Lane and predicted how it would do from its 8 similar games. Every figure here, including Minami Lane's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 983k–1.3M
best case 57.1M (Stardew Valley)
Games like Minami Lane

A typical game among these

≈ 983k–1.3M copies

≈ $5.0M–$11.1M after Steam's cut

from ~33k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Stardew Valley at ≈ 43.5M–70.7M copies, ≈ $179.4M–$482.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 4k reviews in their first month; the range was 951 to 30k.
The genre you'd be entering
These games
The similar games share Simulation (6 of 8) and Life Sim (4 of 8).
The winners
Winners here lead with Life Sim + Simulation, priced around $15. The breakout hits carry Life Sim + Character Customization + Free to Play; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Sims™ 4
2020
Est. copies
≈ 5.0M–8.1M
6.1x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
201k reviews
Very Positive
Life SimCharacter Customization
Stardew Valley
2016
Est. copies
≈ 43.5M–70.7M
32x vs typical
SteamSpy 20M–50M
Est. revenue
$179.4M–$482.4M after Steam's cut $326.2M–$742.1M before Steam's cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
Unpacking
2021
Est. copies
≈ 1.0M–1.7M
SteamSpy 500k–1M
Est. revenue
$5.6M–$15.1M after Steam's cut $10.2M–$23.2M before Steam's cut
$19.99
41k reviews
Very Positive
RelaxingCute
VA-11 Hall-A: Cyberpunk Bartender Action
2016
Est. copies
≈ 1.6M–2.6M
SteamSpy 500k–1M
Est. revenue
$6.7M–$17.9M after Steam's cut $12.1M–$27.6M before Steam's cut
$14.99
39k reviews
Overwhelmingly Positive
CyberpunkVisual Novel
Wobbly Life
2025
Est. copies
≈ 899k–1.5M
SteamSpy 1M–2M
Est. revenue
$6.2M–$16.6M after Steam's cut $11.2M–$25.5M before Steam's cut
$24.99
36k reviews
Overwhelmingly Positive
AdventureMultiplayer
The Test
2020
Est. copies
≈ 499k–810k
SteamSpy 500k–1M
Est. revenue
$273k–$734k after Steam's cut $496k–$1.1M before Steam's cut
$1.99
20k reviews
Overwhelmingly Positive
Choose Your Own AdventureSimulation
Dinkum
2025
Est. copies
≈ 725k–1.2M
SteamSpy 1M–2M
Est. revenue
$4.0M–$10.7M after Steam's cut $7.2M–$16.5M before Steam's cut
$19.99
29k reviews
Very Positive
Open World Survival CraftAgriculture
Chinese Parents
2018
Est. copies
≈ 823k–1.3M
SteamSpy 1M–2M
Est. revenue
$2.3M–$6.1M after Steam's cut $4.1M–$9.3M before Steam's cut
$9.99
27k reviews
Very Positive

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