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How many copies did FastPack sell?

Estimated copies sold
≈ 223–363
$306–$824 after Steam's cut $556–$1k before Steam's cut
from 9 reviews (9 user reviews)
Only 9 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid FastPack and predicted how it would do from its 8 similar games. Every figure here, including FastPack's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 19k–49k
best case 74k (MEMOLOGY: GOYDA)
Games like FastPack

A typical game among these

≈ 19k–49k copies

≈ $26k–$57k after Steam's cut

from ~670 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: MEMOLOGY: GOYDA at ≈ 56k–91k copies, ≈ $31k–$83k after Steam's cut.

What their first month looked like
About half the games that made it here had over 129 reviews in their first month; the range was 4 to 250.
The genre you'd be entering
These games
The similar games share Simulation (5 of 8) and Arcade (3 of 8).
The winners
Winners here lead with Memes + Parody , priced around $2.
When they shipped
The similar games span 2015 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
≈ 18k–29k
SteamSpy under 20k
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Early AccessHorror
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3.4x vs typical
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MemesParody
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1.5x vs typical
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Free
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Bash the Teacher! - Classroom Clicker
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≈ 10k–16k
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Taphouse VR
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FEMINAZI: The Triggering
2017
Est. copies
≈ 45k–73k
2.0x vs typical
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Est. revenue
$25k–$66k after Steam's cut $45k–$102k before Steam's cut
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Chinese Driving Test Simulator
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Est. copies
≈ 16k–26k
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Est. revenue
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Mixed
CasualSimulation

Sizing up your own game? See how many copies games in its genre usually sell before you build it.