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How many copies did Sin Slayers: Reign of The 8th sell?

Estimated copies sold
≈ 2k–4k
$12k–$33k after Steam's cut $23k–$51k before Steam's cut
from 91 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Sin Slayers: Reign of The 8th and predicted how it would do from its 8 similar games. Every figure here, including Sin Slayers: Reign of The 8th's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 22k–77k
best case 173k (Othercide)
Games like Sin Slayers: Reign of The 8th

A typical game among these

≈ 22k–77k copies

≈ $123k–$651k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Othercide at ≈ 132k–214k copies, ≈ $1.1M–$2.9M after Steam's cut.

What their first month looked like
About half the games that made it here had over 868 reviews in their first month; the range was 307 to 1k.
The genre you'd be entering
These games
The similar games share Rogue-like (7 of 8) and Rogue-lite (4 of 8).
The winners
Winners here lead with Turn-Based Tactics + Female Protagonist, priced around $30.
When they shipped
The similar games span 2016 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Est. copies
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SteamSpy 100k–200k
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Banners of Ruin
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2.3x vs typical
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Othercide
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3.7x vs typical
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