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How many copies did Few Nights More sell?

Estimated copies sold
≈ 10k–17k
$43k–$115k after Steam's cut $78k–$177k before Steam's cut
from 418 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Few Nights More and predicted how it would do from its 8 similar games. Every figure here, including Few Nights More's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 23k–79k
best case 6.5M (Balatro)
Games like Few Nights More

A typical game among these

≈ 23k–79k copies

≈ $232k–$637k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Balatro at ≈ 5.0M–8.1M copies, ≈ $20.5M–$55.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 4k reviews in their first month; the range was 247 to 21k.
The genre you'd be entering
These games
The similar games share Rogue-like (7 of 8) and Deckbuilding (3 of 8).
The winners
Winners here lead with Rogue-like, priced around $17. The breakout hits carry Strategy + Card Game; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2026, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Monster Train
2020
Est. copies
≈ 570k–927k
17x vs typical
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.5M after Steam's cut $7.1M–$16.2M before Steam's cut
$24.99
23k reviews
Overwhelmingly Positive
Card BattlerRogue-lite
Golden Krone Hotel
2017
Est. copies
≈ 12k–19k
SteamSpy 20k–50k
Est. revenue
$32k–$86k after Steam's cut $58k–$133k before Steam's cut
$9.99
340 reviews
Very Positive
Traditional RoguelikeTurn-Based
Rogue Lords
2021
Est. copies
≈ 47k–76k
SteamSpy 100k–200k
Est. revenue
$323k–$870k after Steam's cut $588k–$1.3M before Steam's cut
$24.99
2k reviews
Mixed
For The King
2018
Est. copies
≈ 1.3M–2.2M
33x vs typical
SteamSpy 2M–5M
Est. revenue
$7.3M–$19.7M after Steam's cut $13.3M–$30.3M before Steam's cut
$19.99
44k reviews
Very Positive
RPGOnline Co-Op
Balatro
2024
Est. copies
≈ 5.0M–8.1M
150x vs typical
SteamSpy 2M–5M
Est. revenue
$20.5M–$55.0M after Steam's cut $37.2M–$84.7M before Steam's cut
$14.99
200k reviews
Overwhelmingly Positive
Into the Breach
2018
Est. copies
≈ 682k–1.1M
17x vs typical
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.6M after Steam's cut $5.1M–$11.6M before Steam's cut
$14.99
22k reviews
Very Positive
StrategyTurn-Based Strategy
Dungeon Clawler
2026
Est. copies
≈ 100k–162k
3.0x vs typical
SteamSpy 200k–500k
Est. revenue
$411k–$1.1M after Steam's cut $748k–$1.7M before Steam's cut
$14.99
4k reviews
Very Positive
Early AccessRogue-lite
Abalon: Roguelike Tactics CCG
2023
Est. copies
≈ 19k–31k
SteamSpy 20k–50k
Est. revenue
$157k–$422k after Steam's cut $286k–$650k before Steam's cut
$29.99
768 reviews
Very Positive

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