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wishvane

How many copies did Golden Krone Hotel sell?

Estimated copies sold
≈ 11k–19k
$32k–$85k after Steam's cut $57k–$131k before the cut
from 334 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Golden Krone Hotel out and predicted the genre from its 8 similar games. Every figure here, including Golden Krone Hotel's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 116k–381k
best case 1.2M (Stoneshard)
The Turn-Based genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 116k–381k copies
≈ $544k–$1.3M after Steam's cut
from ~4k reviews
Best case
≈ 924k–1.5M copies
Stoneshard · ≈ $6.3M–$17.1M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Turn-Based (8 of 8) and Rogue-like (5 of 8).
The winners
Winners here lead with Rogue-like + Survival, priced around $25. The breakout hits carry Pixel Graphics + Survival + Open World Survival Craft; a typical game here doesn't.
The era
The games you compared span 2011 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Stoneshard
2020
Est. copies
≈ 924k–1.5M
8.5x vs typical
SteamSpy 1M–2M
Est. revenue
$6.3M–$17.1M after Steam's cut $11.5M–$26.3M before the cut
$24.99
35k reviews
Mostly Positive
Tales of Maj'Eyal
2013
Est. copies
≈ 384k–624k
1.8x vs typical
SteamSpy 50k–100k
Est. revenue
$738k–$2.0M after Steam's cut $1.3M–$3.1M before the cut
$6.99
7k reviews
Very Positive
Traditional RoguelikeRogue-like
Dungeons of Dredmor
2011
Est. copies
≈ 282k–458k
SteamSpy 200k–500k
Est. revenue
$619k–$1.7M after Steam's cut $1.1M–$2.6M before the cut
$7.99
5k reviews
Very Positive
Traditional RoguelikeRogue-like
Jupiter Hell
2021
Est. copies
≈ 52k–84k
SteamSpy 50k–100k
Est. revenue
$357k–$960k after Steam's cut $650k–$1.5M before the cut
$24.99
2k reviews
Very Positive
Rogue-likeTurn-Based
Caves of Qud
2024
Est. copies
≈ 299k–486k
3.0x vs typical
SteamSpy 200k–500k
Est. revenue
$2.5M–$6.6M after Steam's cut $4.5M–$10.2M before the cut
$29.99
12k reviews
Overwhelmingly Positive
Procedural GenerationTurn-Based Combat
One Way Heroics
2014
Est. copies
≈ 215k–349k
SteamSpy 500k–1M
Est. revenue
$206k–$555k after Steam's cut $375k–$854k before the cut
$3.49
4k reviews
Very Positive
Mystery DungeonSide Scroller
Desktop Dungeons
2023
Est. copies
≈ 56k–92k
SteamSpy 200k–500k
Est. revenue
$233k–$626k after Steam's cut $423k–$963k before the cut
$14.99
2k reviews
Very Positive
Rogue-likeTurn-Based
Low Magic Age
2017
Est. copies
≈ 120k–195k
SteamSpy 200k–500k
Est. revenue
$494k–$1.3M after Steam's cut $899k–$2.0M before the cut
$14.99
3k reviews
Very Positive
Early AccessDungeons & Dragons

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