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How many copies did Dungeons of Dredmor sell?

Estimated copies sold
≈ 344k–559k
$756k–$2.0M after Steam's cut $1.4M–$3.1M before Steam's cut
from 5k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Dungeons of Dredmor and predicted how it would do from its 8 similar games. Every figure here, including Dungeons of Dredmor's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 88k–466k
best case 1.2M (Stoneshard)
Games like Dungeons of Dredmor

A typical game among these

≈ 88k–466k copies

≈ $612k–$2.5M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Stoneshard at ≈ 886k–1.4M copies, ≈ $6.1M–$16.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 5k reviews in their first month; the range was 939 to 9k.
The genre you'd be entering
These games
The similar games share Turn-Based (8 of 8) and Rogue-like (5 of 8).
The winners
Winners here lead with Rogue-like + Survival, priced around $25.
When they shipped
The similar games span 2013 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Caves of Qud
2024
Est. copies
≈ 316k–514k
3.3x vs typical
SteamSpy 200k–500k
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.8M before Steam's cut
$29.99
13k reviews
Overwhelmingly Positive
Procedural GenerationTurn-Based Combat
One Way Heroics
2014
Est. copies
≈ 233k–378k
SteamSpy 500k–1M
Est. revenue
$223k–$601k after Steam's cut $406k–$924k before Steam's cut
$3.49
4k reviews
Very Positive
Mystery DungeonSide Scroller
Cogmind
2017
Est. copies
≈ 70k–113k
SteamSpy 50k–100k
Est. revenue
$479k–$1.3M after Steam's cut $870k–$2.0M before Steam's cut
$24.99
2k reviews
Overwhelmingly Positive
Early AccessTraditional Roguelike
Low Magic Age
2017
Est. copies
≈ 121k–197k
SteamSpy 200k–500k
Est. revenue
$500k–$1.3M after Steam's cut $910k–$2.1M before Steam's cut
$14.99
4k reviews
Very Positive
Early AccessDungeons & Dragons
Desktop Dungeons
2023
Est. copies
≈ 59k–95k
SteamSpy 200k–500k
Est. revenue
$242k–$650k after Steam's cut $439k–$1000k before Steam's cut
$14.99
2k reviews
Very Positive
Rogue-likeTurn-Based
Stoneshard
2020
Est. copies
≈ 886k–1.4M
9.3x vs typical
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.4M after Steam's cut $11.1M–$25.2M before Steam's cut
$24.99
36k reviews
Mostly Positive
Tales of Maj'Eyal
2013
Est. copies
≈ 471k–766k
1.9x vs typical
SteamSpy 50k–100k
Est. revenue
$906k–$2.4M after Steam's cut $1.6M–$3.7M before Steam's cut
$6.99
7k reviews
Very Positive
Traditional RoguelikeRogue-like
Jupiter Hell
2021
Est. copies
≈ 53k–86k
SteamSpy 50k–100k
Est. revenue
$362k–$973k after Steam's cut $658k–$1.5M before Steam's cut
$24.99
2k reviews
Very Positive
Rogue-likeTurn-Based

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