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How many copies did Sea Fantasy sell?

Estimated copies sold
≈ 15k–25k
$62k–$167k after Steam's cut $113k–$257k before Steam's cut
from 608 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Sea Fantasy and predicted how it would do from its 8 similar games. Every figure here, including Sea Fantasy's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 152k–298k
best case 4.3M (Black Desert)
Games like Sea Fantasy

A typical game among these

≈ 152k–298k copies

≈ $1.3M–$3.2M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Black Desert at ≈ 3.2M–5.3M copies, ≈ $8.9M–$24.0M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Open World (5 of 8) and Fantasy (3 of 8).
The winners
Winners here lead with Open World + Fantasy, priced around $22. The breakout hits carry Fantasy + RPG + Open World; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
≈ 1.8M–2.9M
14x vs typical
SteamSpy 2M–5M
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$17.0M–$45.8M after Steam's cut $31.0M–$70.5M before Steam's cut
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RPGOpen World
Black Desert
2017
Est. copies
≈ 3.2M–5.3M
23x vs typical
SteamSpy 5M–10M
Est. revenue
$8.9M–$24.0M after Steam's cut $16.2M–$36.9M before Steam's cut
$9.99
94k reviews
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SteamSpy 500k–1M
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2017
Est. copies
≈ 111k–181k
SteamSpy 200k–500k
Est. revenue
$764k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$24.99
3k reviews
Very Positive
Open WorldAdventure
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Est. copies
≈ 316k–514k
3.1x vs typical
SteamSpy 500k–1M
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$19.99
13k reviews
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Est. copies
≈ 126k–205k
SteamSpy under 20k
Est. revenue
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5k reviews
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Est. copies
≈ 113k–183k
SteamSpy 50k–100k
Est. revenue
$124k–$332k after Steam's cut $225k–$511k before Steam's cut
$3.99
3k reviews
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Est. copies
≈ 254k–413k
1.8x vs typical
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Est. revenue
$2.1M–$5.6M after Steam's cut $3.8M–$8.7M before Steam's cut
$29.99
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RPGTurn-Based Combat

Sizing up your own game? See how many copies games in its genre usually sell before you build it.