Sign in
wishvane

How many copies did Harvester sell?

Estimated copies sold
≈ 89k–144k
$146k–$393k after Steam's cut $266k–$605k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Harvester out and predicted the genre from its 8 similar games. Every figure here, including Harvester's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 20.1M–39.1M
best case 71.5M (Left 4 Dead 2)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 20.1M–39.1M copies
≈ $189.4M–$282.5M after Steam's cut
from ~492k reviews
Best case
≈ 54.5M–88.5M copies
Left 4 Dead 2 · ≈ $149.6M–$402.3M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Survival (5 of 8) and Co-op (4 of 8).
The winners
Winners here lead with Zombies + Co-op, priced around $10.
The era
The games you compared span 2009 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Left 4 Dead 2
2009
Est. copies
≈ 54.5M–88.5M
2.1x vs typical
SteamSpy 50M–100M
Est. revenue
$149.6M–$402.3M after Steam's cut $272.1M–$618.9M before the cut
$9.99
1.0M reviews
Overwhelmingly Positive
ZombiesCo-op
The Forest
2018
Est. copies
≈ 20.6M–33.5M
SteamSpy 20M–50M
Est. revenue
$113.4M–$304.8M after Steam's cut $206.1M–$468.9M before the cut
$19.99
678k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
The Binding of Isaac: Rebirth
2014
Est. copies
≈ 22.3M–36.3M
SteamSpy 5M–10M
Est. revenue
$92.0M–$247.5M after Steam's cut $167.3M–$380.7M before the cut
$14.99
429k reviews
Overwhelmingly Positive
Action RoguelikeRogue-like
7 Days to Die
2024
Est. copies
≈ 9.7M–15.7M
SteamSpy 10M–20M
Est. revenue
$119.8M–$322.1M after Steam's cut $217.8M–$495.5M before the cut
$44.99
403k reviews
Very Positive
SurvivalZombies
Deep Rock Galactic
2020
Est. copies
≈ 10.0M–16.2M
SteamSpy 5M–10M
Est. revenue
$82.3M–$221.3M after Steam's cut $149.7M–$340.5M before the cut
$29.99
378k reviews
Overwhelmingly Positive
DwarfCo-op
PewDiePie: Legend of the Brofist
2015
Est. copies
≈ 78k–126k
too small to compare
SteamSpy 50k–100k
Est. revenue
$170k–$458k after Steam's cut $310k–$705k before the cut
$7.99
2k reviews
Very Positive
MemesPixel Graphics
Dead by Daylight
2016
Est. copies
≈ 36.8M–59.8M
1.9x vs typical
SteamSpy 20M–50M
Est. revenue
$202.4M–$544.3M after Steam's cut $368.1M–$837.4M before the cut
$19.99
921k reviews
Mostly Positive
HorrorMultiplayer
Dying Light
2015
Est. copies
≈ 22.8M–37.1M
SteamSpy 10M–20M
Est. revenue
$156.7M–$421.4M after Steam's cut $285.0M–$648.3M before the cut
$24.99
492k reviews
Overwhelmingly Positive
ZombiesSurvival Horror

Sizing up your own game? See what its genre can realistically do before you build it.