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wishvane

How many copies did WWE 2K25 sell?

Estimated copies sold
≈ 158k–256k
$2.6M–$7.0M after Steam's cut $4.7M–$10.8M before the cut
from 7k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left WWE 2K25 out and predicted the genre from its 8 similar games. Every figure here, including WWE 2K25's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 150k–266k
best case 696k (WRC 7 FIA World Rally Championship)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 150k–266k copies
≈ $1.3M–$3.6M after Steam's cut
from ~7k reviews
Best case
≈ 530k–861k copies
WRC 7 FIA World Rally Championship · ≈ $2.9M–$7.8M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Simulation (8 of 8) and Sports (8 of 8).
The winners
Winners here lead with Racing + Automobile Sim, priced around $20.
The era
The games you compared span 2017 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

WWE 2K20
2019
Est. copies
≈ 168k–273k
SteamSpy 500k–1M
Est. revenue
Free
Free
6k reviews
Mixed
SportsSimulation
WWE 2K23
2023
Est. copies
≈ 183k–298k
SteamSpy 200k–500k
Est. revenue
Free
Free
8k reviews
Mostly Positive
SportsSimulation
Wrestling Empire
2021
Est. copies
≈ 77k–125k
SteamSpy 100k–200k
Est. revenue
$423k–$1.1M after Steam's cut $770k–$1.8M before the cut
$19.99
3k reviews
Very Positive
SportsWrestling
WWE 2K22
2022
Est. copies
≈ 238k–388k
SteamSpy 200k–500k
Est. revenue
Free
Free
10k reviews
Mostly Positive
SimulationSports
WRC 7 FIA World Rally Championship
2017
Est. copies
≈ 530k–861k
2.3x vs typical
SteamSpy 500k–1M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.0M before the cut
$19.99
15k reviews
Very Positive
RacingAutomobile Sim
Fire Pro Wrestling World
2017
Est. copies
≈ 114k–186k
SteamSpy 200k–500k
Est. revenue
$942k–$2.5M after Steam's cut $1.7M–$3.9M before the cut
$29.99
3k reviews
Very Positive
SimulationSports
WWE 2K19
2018
Est. copies
≈ 113k–184k
SteamSpy 100k–200k
Est. revenue
Free
Free
4k reviews
Mostly Positive
SportsWrestling
WWE 2K24
2024
Est. copies
≈ 190k–309k
SteamSpy 200k–500k
Est. revenue
Free
Free
8k reviews
Mostly Positive
SportsSimulation

Sizing up your own game? See what its genre can realistically do before you build it.