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How many copies did Fight School Simulator sell?

Estimated copies sold
≈ 7k–11k
$18k–$48k after Steam's cut $33k–$74k before Steam's cut
from 263 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Fight School Simulator and predicted how it would do from its 8 similar games. Every figure here, including Fight School Simulator's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 18.7M–105.1M
best case 125.7M (PUBG: BATTLEGROUNDS)
Games like Fight School Simulator

A typical game among these

≈ 18.7M–105.1M copies

≈ $224.3M–$373.0M after Steam's cut

from ~675k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is FPS (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: PUBG: BATTLEGROUNDS at ≈ 95.8M–155.7M copies.

What their first month looked like
About half the games that made it here had over 914 reviews in their first month; the range was 2 to 327k.
The genre you'd be entering
These games
The similar games share FPS (3 of 8) and Shooter (3 of 8).
The winners
Winners here lead with Survival + Shooter.
When they shipped
The similar games span 2006 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

VR Game Station
2021
Est. copies
≈ 50–81
too small to compare
SteamSpy 100k–200k
Est. revenue
$151–$405 after Steam's cut $275–$623 before Steam's cut
$10.99
2 reviews
2 user reviews
CasualSimulation
Garry's Mod
2006
Est. copies
≈ 80.0M–130.1M
1.9x vs typical
SteamSpy 20M–50M
Est. revenue
$219.9M–$591.3M after Steam's cut $399.8M–$909.6M before Steam's cut
$9.99
1.3M reviews
Overwhelmingly Positive
SandboxModdable
PUBG: BATTLEGROUNDS
2017
Est. copies
≈ 95.8M–155.7M
4.1x vs typical
SteamSpy 100M–200M
Est. revenue
Free
Free
2.8M reviews
Mixed
SurvivalShooter
Gym Simulator 24
2024
Est. copies
≈ 66k–106k
too small to compare
SteamSpy 100k–200k
Est. revenue
$234k–$629k after Steam's cut $426k–$968k before Steam's cut
$12.99
3k reviews
Very Positive
PAYDAY 2
2013
Est. copies
≈ 42.7M–69.3M
SteamSpy 20M–50M
Est. revenue
$117.2M–$315.1M after Steam's cut $213.1M–$484.7M before Steam's cut
$9.99
675k reviews
Very Positive
Co-opAction
Hellsweeper VR
2023
Est. copies
≈ 15k–25k
too small to compare
SteamSpy under 20k
Est. revenue
$85k–$227k after Steam's cut $154k–$350k before Steam's cut
$19.99
620 reviews
Very Positive
Hack and SlashAction Roguelike
DayZ
2018
Est. copies
≈ 14.3M–23.2M
SteamSpy 10M–20M
Est. revenue
$196.4M–$527.9M after Steam's cut $357.0M–$812.2M before Steam's cut
$49.99
470k reviews
Mostly Positive
SurvivalOpen World
7 Days to Die
2024
Est. copies
≈ 9.9M–16.2M
SteamSpy 10M–20M
Est. revenue
$123.1M–$331.0M after Steam's cut $223.8M–$509.2M before Steam's cut
$44.99
401k reviews
Very Positive
SurvivalZombies

Sizing up your own game? See how many copies games in its genre usually sell before you build it.