Sign in
wishvane

How many copies did Puffin Planes sell?

Estimated copies sold
≈ 9k–14k
$29k–$78k after Steam's cut $53k–$120k before the cut
from 354 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Puffin Planes out and predicted the genre from its 8 similar games. Every figure here, including Puffin Planes's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 334–18k
best case 1.5M (Trailmakers)
Games like Puffin Planes

The middle of these games

≈ 334–18k copies

≈ $1k–$65k after Steam's cut

from ~86 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Trailmakers at ≈ 1.1M–1.8M copies, ≈ $7.7M–$20.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 4 reviews in their first month; the spread ran 2 to 460.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Flight (7 of 8) and Time Management (5 of 8).
The winners
Winners here lead with Space + Action-Adventure, priced around $25.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Aviation Manager
2022
Est. copies
≈ 273–443
SteamSpy under 20k
Est. revenue
$450–$1k after Steam's cut $818–$2k before the cut
$5.99
11 reviews
Mostly Negative
Time ManagementStrategy
ATC Ground Point
2024
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$8k–$22k after Steam's cut $15k–$34k before the cut
$15.99
76 reviews
Very Positive
Time ManagementStrategy
Air Fleet
2025
Est. copies
≈ 198–322
SteamSpy under 20k
Est. revenue
$163–$438 after Steam's cut $296–$674 before the cut
$2.99
8 reviews
8 user reviews
The Chaser's Voyage
2025
Est. copies
≈ 149–242
SteamSpy under 20k
Est. revenue
$819–$2k after Steam's cut $1k–$3k before the cut
$19.99
6 reviews
6 user reviews
Early AccessFlight
Trailmakers
2019
Est. copies
≈ 1.1M–1.8M
456x vs typical
SteamSpy 1M–2M
Est. revenue
$7.7M–$20.7M after Steam's cut $14.0M–$31.9M before the cut
$24.99
39k reviews
Very Positive
SpaceAction
Air Traffic: Greenlight
2022
Est. copies
≈ 5k–8k
2.3x vs typical
SteamSpy under 20k
Est. revenue
$11k–$29k after Steam's cut $20k–$45k before the cut
$7.99
199 reviews
Very Positive
Time ManagementFlight
MiLE HiGH TAXi
2023
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$11k–$30k after Steam's cut $20k–$46k before the cut
$16.99
95 reviews
Mixed
FlightRacing
Mini Airways - ATC simulator
2024
Est. copies
≈ 39k–63k
18x vs typical
SteamSpy 50k–100k
Est. revenue
$107k–$289k after Steam's cut $195k–$444k before the cut
$9.99
2k reviews
Very Positive
SimulationStrategy

Sizing up your own game? See what its genre can realistically do before you build it.