Sign in
wishvane

How many copies did LogicBots sell?

Estimated copies sold
≈ 6k–10k
$35k–$95k after Steam's cut $64k–$146k before Steam's cut
from 187 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid LogicBots and predicted how it would do from its 8 similar games. Every figure here, including LogicBots's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 11k–23k
best case 188k (Autonauts)
Games like LogicBots

A typical game among these

≈ 11k–23k copies

≈ $122k–$143k after Steam's cut

from ~526 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Autonauts at ≈ 143k–233k copies, ≈ $787k–$2.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 194 reviews in their first month; the range was 11 to 701.
The genre you'd be entering
These games
The similar games share Programming (6 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Simulation + Programming, priced around $20. The breakout hits carry Colony Sim + Casual + Base-Building; a typical game here doesn't.
When they shipped
The similar games span 2019 to 2026, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

JOY OF PROGRAMMING - Software Engineering Simulator
2025
Est. copies
≈ 10k–16k
SteamSpy 20k–50k
Est. revenue
$49k–$131k after Steam's cut $88k–$201k before Steam's cut
$17.99
396 reviews
Mostly Positive
ProgrammingAutomation
Plasma
2023
Est. copies
≈ 29k–47k
2.2x vs typical
SteamSpy 50k–100k
Est. revenue
Free
Free
1k reviews
Very Positive
SimulationSandbox
Craftomation 101: Programming & Craft
2026
Est. copies
≈ 17k–28k
SteamSpy 100k–200k
Est. revenue
$72k–$193k after Steam's cut $130k–$296k before Steam's cut
$14.99
701 reviews
Very Positive
EducationProgramming
The Signal State
2021
Est. copies
≈ 17k–28k
SteamSpy 20k–50k
Est. revenue
$95k–$255k after Steam's cut $173k–$393k before Steam's cut
$19.99
697 reviews
Very Positive
PuzzleLogic
Autonauts
2019
Est. copies
≈ 143k–233k
9.4x vs typical
SteamSpy 200k–500k
Est. revenue
$787k–$2.1M after Steam's cut $1.4M–$3.3M before Steam's cut
$19.99
5k reviews
Very Positive
SimulationProgramming
Nimbatus - Drone Creator
2020
Est. copies
≈ 7k–11k
SteamSpy 50k–100k
Est. revenue
Free
Free
275 reviews
Very Positive
SimulationIndie
Autonauts vs Piratebots
2022
Est. copies
≈ 13k–21k
SteamSpy 20k–50k
Est. revenue
$72k–$193k after Steam's cut $130k–$297k before Steam's cut
$19.99
526 reviews
Mostly Positive
SimulationStrategy
Robot Rumble 2
2024
Est. copies
≈ 7k–12k
SteamSpy under 20k
Est. revenue
Free
Free
296 reviews
Very Positive
SimulationRealistic

Sizing up your own game? See how many copies games in its genre usually sell before you build it.