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How many copies did ChingMing sell?

Estimated copies sold
≈ 223–363
$122–$329 after Steam's cut $222–$506 before Steam's cut
from 9 reviews (9 user reviews)
Only 9 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid ChingMing and predicted how it would do from its 8 similar games. Every figure here, including ChingMing's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.2M–1.6M
best case 13.1M (7 Days to Die)
Games like ChingMing

A typical game among these

≈ 1.2M–1.6M copies

≈ $6.0M–$13.9M after Steam's cut

from ~29k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: 7 Days to Die at ≈ 9.9M–16.2M copies, ≈ $123.1M–$331.0M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Base-Building (6 of 8) and Building (4 of 8).
The winners
Winners here lead with Base-Building + Survival, priced around $40. The breakout hits carry Survival + Crafting + Multiplayer; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Bloons TD Battles
2016
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
Free
Free
29k reviews
Very Positive
Free to PlayTower Defense
They Are Billions
2019
Est. copies
≈ 1.5M–2.4M
1.8x vs typical
SteamSpy 2M–5M
Est. revenue
$12.2M–$32.9M after Steam's cut $22.2M–$50.6M before Steam's cut
$29.99
52k reviews
Very Positive
Base-BuildingColony Sim
Factorio
2020
Est. copies
≈ 5.9M–9.5M
8.2x vs typical
SteamSpy 5M–10M
Est. revenue
$56.4M–$151.5M after Steam's cut $102.5M–$233.1M before Steam's cut
$35.00
236k reviews
Overwhelmingly Positive
AutomationBase-Building
7 Days to Die
2024
Est. copies
≈ 9.9M–16.2M
14x vs typical
SteamSpy 10M–20M
Est. revenue
$123.1M–$331.0M after Steam's cut $223.8M–$509.2M before Steam's cut
$44.99
401k reviews
Very Positive
SurvivalZombies
Mindustry
2019
Est. copies
≈ 813k–1.3M
SteamSpy 1M–2M
Est. revenue
$2.2M–$6.0M after Steam's cut $4.1M–$9.2M before Steam's cut
$9.99
28k reviews
Overwhelmingly Positive
Base-BuildingResource Management
Forts
2017
Est. copies
≈ 876k–1.4M
SteamSpy 1M–2M
Est. revenue
$3.6M–$9.7M after Steam's cut $6.6M–$14.9M before Steam's cut
$14.99
25k reviews
Very Positive
Base-BuildingMultiplayer
Kingdom: Classic
2015
Est. copies
≈ 1.1M–1.8M
SteamSpy 2M–5M
Est. revenue
Free
Free
23k reviews
Very Positive
Free to PlayStrategy
Kingdoms and Castles
2017
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$6.0M–$16.0M after Steam's cut $10.8M–$24.6M before Steam's cut
$19.99
32k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.