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wishvane

How many copies did Dead War Rise of Combat sell?

Estimated copies sold
≈ 96–156
from 4 reviews (4 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dead War Rise of Combat out and predicted the genre from its 8 similar games. Every figure here, including Dead War Rise of Combat's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 625–960
best case 3k (FIREGROUND Modern War)
The Arena Shooter genre

None of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 625–960 copies
≈ $253–$903 after Steam's cut
from ~24 reviews
Best case
≈ 2k–4k copies
FIREGROUND Modern War · ≈ $3k–$9k after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Arena Shooter (7 of 8) and FPS (7 of 8).
The winners
Winners here lead with Exploration + Arena Shooter, priced around $5. The breakout hits carry Exploration + Third-Person Shooter + Flight; a typical game here doesn't.
The era
None of the games you compared shipped in the last two years; the newest is from 2023. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

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AdventureAction
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3.7x vs typical
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ExplorationArena Shooter
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Hero ShooterSpectacle fighter
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Spectacle fighterArena Shooter

Sizing up your own game? See what its genre can realistically do before you build it.