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How big is Pixelitos - Spritle Royale?

Estimated players who have it
≈ 1k–2k
from 44 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Pixelitos - Spritle Royale and predicted how it would do from its 8 similar games. Every figure here, including Pixelitos - Spritle Royale's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 28k–71k
best case 187k (Hero's Hour)
Games like Pixelitos - Spritle Royale

A typical game among these

≈ 28k–71k copies

≈ $88k–$550k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Hero's Hour at ≈ 143k–232k copies, ≈ $706k–$1.9M after Steam's cut.

What their first month looked like
About half the games that made it here had over 906 reviews in their first month; the range was 105 to 2k.
The genre you'd be entering
These games
The similar games share Turn-Based Strategy (6 of 8) and Auto Battler (5 of 8).
The winners
Winners here lead with Turn-Based + Turn-Based Strategy, priced around $18.
When they shipped
Only 2 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Turn-BasedPixel Graphics

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