Sign in
wishvane

How many copies did FAIRY TAIL 2 sell?

Estimated copies sold
≈ 6k–9k
$95k–$255k after Steam's cut $173k–$393k before the cut
from 240 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left FAIRY TAIL 2 out and predicted the genre from its 8 similar games. Every figure here, including FAIRY TAIL 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6.3M–6.9M
best case 7.1M (鬼谷八荒 Tale of Immortal)
The Hack and Slash genre

4 of your 8 similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 6.3M–6.9M copies
≈ $66.1M–$82.0M after Steam's cut
from ~161k reviews
Best case
≈ 5.4M–8.8M copies
鬼谷八荒 Tale of Immortal · ≈ $29.6M–$79.6M after Steam's cut
The genre you'd be entering
The launch
The games that made it here had under 44 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
Your set
Your set clusters on Hack and Slash (7 of 8) and Spectacle fighter (6 of 8).
The winners
Winners here lead with Management + Simulation, priced around $20.
The era
The games you compared span 2014 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

鬼谷八荒 Tale of Immortal
2023
Est. copies
≈ 5.4M–8.8M
SteamSpy 2M–5M
Est. revenue
$29.6M–$79.6M after Steam's cut $53.8M–$122.5M before the cut
$19.99
224k reviews
Mixed
ManagementSingleplayer
ANCIENT EVIL
2021
Est. copies
≈ 670–1k
too small to compare
SteamSpy under 20k
Est. revenue
$920–$2k after Steam's cut $2k–$4k before the cut
$4.99
27 reviews
Mixed
Tactical RPGSpectacle fighter
Grave-Queen
2022
Est. copies
≈ 48–78
too small to compare
SteamSpy under 20k
Est. revenue
$132–$354 after Steam's cut $240–$545 before the cut
$9.99
2 reviews
2 user reviews
Early AccessAction
Rise of a Legend
2024
Est. copies
≈ 1k–2k
too small to compare
SteamSpy 20k–50k
Est. revenue
$5k–$14k after Steam's cut $10k–$22k before the cut
$17.99
45 reviews
Mostly Positive
Early AccessAction
Devil May Cry 5
2019
Est. copies
≈ 4.9M–7.9M
SteamSpy 5M–10M
Est. revenue
$40.1M–$107.8M after Steam's cut $72.9M–$165.8M before the cut
$29.99
169k reviews
Overwhelmingly Positive
ActionHack and Slash
METAL GEAR RISING: REVENGEANCE
2014
Est. copies
≈ 4.6M–7.5M
SteamSpy 2M–5M
Est. revenue
$37.9M–$102.0M after Steam's cut $69.0M–$157.0M before the cut
$29.99
88k reviews
Overwhelmingly Positive
Great SoundtrackHack and Slash
NieR:Automata™
2017
Est. copies
≈ 5.2M–8.5M
SteamSpy 2M–5M
Est. revenue
$57.6M–$154.9M after Steam's cut $104.8M–$238.4M before the cut
$39.99
152k reviews
Very Positive
Great SoundtrackStory Rich
God Souls
2022
Est. copies
≈ 2k–3k
too small to compare
SteamSpy 20k–50k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$4.99
65 reviews
Very Positive
Dark FantasyIndie

Sizing up your own game? See what its genre can realistically do before you build it.