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How many copies did BEYBLADE X XONE sell?

Estimated copies sold
≈ 4k–7k
$57k–$153k after Steam's cut $103k–$235k before the cut
from 172 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left BEYBLADE X XONE out and predicted the genre from its 8 similar games. Every figure here, including BEYBLADE X XONE's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 11.6M–21.2M
best case 55.2M (Rust)
The Open World genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 11.6M–21.2M copies
≈ $131.7M–$221.4M after Steam's cut
from ~371k reviews
Best case
≈ 42.0M–68.3M copies
Rust · ≈ $462.1M–$1242.5M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Open World (7 of 8) and MMORPG (3 of 8).
The winners
Winners here lead with Survival + Crafting, priced around $40. The breakout hits carry Sandbox + Crafting + Open World Survival Craft; a typical game here doesn't.
The era
The games you compared span 2013 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Valheim
2021
Est. copies
≈ 13.3M–21.7M
SteamSpy 10M–20M
Est. revenue
$73.4M–$197.2M after Steam's cut $133.4M–$303.4M before the cut
$19.99
538k reviews
Very Positive
Open World Survival CraftSurvival
New World: Aeternum
2021
Est. copies
≈ 7.4M–12.0M
SteamSpy 50M–100M
Est. revenue
Free
Free
297k reviews
Mixed
Open WorldMassively Multiplayer
Hunt: Showdown 1896
2019
Est. copies
≈ 7.9M–12.9M
SteamSpy 10M–20M
Est. revenue
$65.5M–$176.1M after Steam's cut $119.1M–$270.9M before the cut
$29.99
276k reviews
Mostly Positive
Open WorldExtraction Shooter
Destiny 2
2019
Est. copies
≈ 19.0M–30.9M
1.8x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
660k reviews
Mostly Positive
Free to PlayOpen World
Path of Exile
2013
Est. copies
≈ 12.9M–20.9M
SteamSpy 20M–50M
Est. revenue
Free
Free
248k reviews
Very Positive
Free to PlayDark Fantasy
Rust
2018
Est. copies
≈ 42.0M–68.3M
3.7x vs typical
SteamSpy 20M–50M
Est. revenue
$462.1M–$1242.5M after Steam's cut $840.2M–$1911.5M before the cut
$39.99
1.4M reviews
Very Positive
SurvivalCrafting
Dying Light
2015
Est. copies
≈ 22.8M–37.1M
SteamSpy 10M–20M
Est. revenue
$156.7M–$421.4M after Steam's cut $285.0M–$648.3M before the cut
$24.99
492k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Sea of Thieves: 2026 Edition
2020
Est. copies
≈ 9.8M–15.9M
SteamSpy 5M–10M
Est. revenue
$107.8M–$289.9M after Steam's cut $196.1M–$446.0M before the cut
$39.99
371k reviews
Very Positive
MultiplayerOpen World

Sizing up your own game? See what its genre can realistically do before you build it.