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How many copies did Aotenjo: Infinite Hands sell?

Estimated copies sold
≈ 27k–44k
$74k–$198k after Steam's cut $134k–$305k before Steam's cut
from 1k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Aotenjo: Infinite Hands and predicted how it would do from its 8 similar games. Every figure here, including Aotenjo: Infinite Hands's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 10k–18k
best case 377k (Luck be a Landlord)
Games like Aotenjo: Infinite Hands

A typical game among these

≈ 10k–18k copies

≈ $21k–$78k after Steam's cut

from ~366 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: Luck be a Landlord at ≈ 287k–467k copies, ≈ $789k–$2.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 139 reviews in their first month; the range was 107 to 7k.
The genre you'd be entering
These games
The similar games share Deckbuilding (8 of 8) and Roguelike Deckbuilder (7 of 8).
The winners
Winners here lead with Roguelike Deckbuilder + Deckbuilding, priced around $10. The breakout hits carry Simulation + Pixel Graphics + Procedural Generation; a typical game here doesn't.
When they shipped
Only 3 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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SteamSpy under 20k
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Luck be a Landlord
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Est. copies
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32x vs typical
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Sizing up your own game? See how many copies games in its genre usually sell before you build it.