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How many copies did Warrior Architects sell?

Estimated copies sold
≈ 74–121
$204–$550 after Steam's cut $370–$846 before Steam's cut
from 3 reviews (3 user reviews)
Only 3 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Warrior Architects and predicted how it would do from its 8 similar games. Every figure here, including Warrior Architects's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 82k–220k
best case 479k (Kingdom Heroes 8)
Games like Warrior Architects

A typical game among these

≈ 82k–220k copies

≈ $619k–$3.3M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Kingdom Heroes 8 at ≈ 365k–593k copies, ≈ $3.0M–$8.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 386 to 9k.
The genre you'd be entering
These games
The similar games share RTS (6 of 8) and Real Time Tactics (5 of 8).
The winners
Winners here lead with RTS + Tactical RPG, priced around $30.
When they shipped
The similar games span 2015 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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3.2x vs typical
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5.5x vs typical
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