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How many copies did Microsoft Flight Simulator X: Steam Edition sell?

Estimated copies sold
≈ 1.5M–2.4M
$10.2M–$27.5M after Steam's cut $18.6M–$42.2M before Steam's cut
from 27k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Microsoft Flight Simulator X: Steam Edition and predicted how it would do from its 8 similar games. Every figure here, including Microsoft Flight Simulator X: Steam Edition's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 826k–1.8M
best case 27.0M (BeamNG.drive)
Games like Microsoft Flight Simulator X: Steam Edition

A typical game among these

≈ 826k–1.8M copies

≈ $10.8M–$18.0M after Steam's cut

from ~22k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: BeamNG.drive at ≈ 20.5M–33.4M copies, ≈ $141.2M–$379.6M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Simulation (8 of 8) and Realistic (7 of 8).
The winners
Winners here lead with Simulation + Driving, priced around $25. The breakout hits carry Driving + Destruction + Automobile Sim; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2026, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

BeamNG.drive
2015
Est. copies
≈ 20.5M–33.4M
19x vs typical
SteamSpy 5M–10M
Est. revenue
$141.2M–$379.6M after Steam's cut $256.7M–$584.0M before Steam's cut
$24.99
421k reviews
Overwhelmingly Positive
SimulationDriving
Microsoft Flight Simulator (2020) 40th Anniversary Edition
2026
Est. copies
≈ 1.8M–2.9M
3.3x vs typical
SteamSpy 2M–5M
Est. revenue
$29.9M–$80.5M after Steam's cut $54.4M–$123.8M before Steam's cut
$59.99
73k reviews
Mostly Positive
SimulationFlight
VTOL VR
2017
Est. copies
≈ 752k–1.2M
SteamSpy 500k–1M
Est. revenue
$6.2M–$16.7M after Steam's cut $11.3M–$25.7M before Steam's cut
$29.99
22k reviews
Overwhelmingly Positive
FlightVR
X-Plane 11
2017
Est. copies
≈ 699k–1.1M
SteamSpy 1M–2M
Est. revenue
$5.8M–$15.5M after Steam's cut $10.5M–$23.8M before Steam's cut
$29.99
20k reviews
Very Positive
SimulationFlight
IL-2 Sturmovik: Battle of Stalingrad
2014
Est. copies
≈ 559k–909k
SteamSpy 200k–500k
Est. revenue
$7.7M–$20.7M after Steam's cut $14.0M–$31.8M before Steam's cut
$49.99
10k reviews
Mostly Positive
FlightRealistic
DCS World Steam Edition
2013
Est. copies
≈ 2.6M–4.2M
1.9x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
41k reviews
Very Positive
SimulationFlight
Liftoff®: FPV Drone Racing
2018
Est. copies
≈ 429k–697k
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.3M after Steam's cut $4.3M–$9.7M before Steam's cut
$19.99
14k reviews
Overwhelmingly Positive
SimulationFlight
Transport Fever 2
2019
Est. copies
≈ 950k–1.5M
1.5x vs typical
SteamSpy 1M–2M
Est. revenue
$10.4M–$28.1M after Steam's cut $19.0M–$43.2M before Steam's cut
$39.99
33k reviews
Very Positive
SimulationStrategy

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