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How many copies did gogh: Focus with Your Avatar sell?

Estimated copies sold
≈ 136k–220k
$447k–$1.2M after Steam's cut $813k–$1.9M before Steam's cut
from 5k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid gogh: Focus with Your Avatar and predicted how it would do from its 8 similar games. Every figure here, including gogh: Focus with Your Avatar's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 11k–182k
best case 548k (Spirit City: Lofi Sessions)
Games like gogh: Focus with Your Avatar

A typical game among these

≈ 11k–182k copies

≈ $41k–$271k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Spirit City: Lofi Sessions at ≈ 418k–679k copies, ≈ $1.4M–$3.7M after Steam's cut.

What their first month looked like
About half the games that made it here had over 389 reviews in their first month; the range was 9 to 3k.
The genre you'd be entering
These games
The similar games share Utilities (7 of 8) and Cozy (5 of 8).
The winners
Winners here lead with Cozy + Utilities, priced around $12.
When they shipped
7 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See how many copies games in its genre usually sell before you build it.