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How many copies did Hacky sell?

Estimated copies sold
≈ 3k–4k
$3k–$9k after Steam's cut $6k–$14k before Steam's cut
from 102 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Hacky and predicted how it would do from its 8 similar games. Every figure here, including Hacky's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 84k–137k
best case 1.7M (Hacknet)
Games like Hacky

A typical game among these

≈ 84k–137k copies

≈ $343k–$867k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Hacknet at ≈ 1.3M–2.1M copies, ≈ $3.5M–$9.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 104 reviews in their first month; the range was 16 to 357.
The genre you'd be entering
These games
The similar games share Hacking (7 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Hacking + Simulation, priced around $10. The breakout hits carry Story Rich + Great Soundtrack + Choices Matter; a typical game here doesn't.
When they shipped
The similar games span 2006 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hacknet
2015
Est. copies
≈ 1.3M–2.1M
12x vs typical
SteamSpy 2M–5M
Est. revenue
$3.5M–$9.4M after Steam's cut $6.4M–$14.5M before Steam's cut
$9.99
26k reviews
Very Positive
HackingSimulation
Grey Hack
2017
Est. copies
≈ 65k–105k
SteamSpy 100k–200k
Est. revenue
$355k–$955k after Steam's cut $646k–$1.5M before Steam's cut
$19.99
2k reviews
Very Positive
HackingSimulation
Hacker Evolution
2010
Est. copies
≈ 66k–108k
SteamSpy 100k–200k
Est. revenue
$55k–$147k after Steam's cut $99k–$226k before Steam's cut
$2.99
1k reviews
Mixed
SimulationHacking
Hacker Simulator
2021
Est. copies
≈ 32k–52k
SteamSpy 200k–500k
Est. revenue
$218k–$587k after Steam's cut $397k–$902k before Steam's cut
$24.99
1k reviews
Mostly Positive
HackingSimulation
Glyphica: Typing Survival
2024
Est. copies
≈ 64k–104k
SteamSpy 100k–200k
Est. revenue
$175k–$471k after Steam's cut $318k–$724k before Steam's cut
$9.99
3k reviews
Very Positive
Early AccessTyping
Uplink
2006
Est. copies
≈ 154k–251k
SteamSpy 500k–1M
Est. revenue
$508k–$1.4M after Steam's cut $924k–$2.1M before Steam's cut
$11.99
2k reviews
Very Positive
HackingIndie
Duskers
2016
Est. copies
≈ 117k–191k
SteamSpy 100k–200k
Est. revenue
$645k–$1.7M after Steam's cut $1.2M–$2.7M before Steam's cut
$19.99
3k reviews
Very Positive
ExplorationTyping
CTRL Phreak
2024
Est. copies
≈ 645–1k
too small to compare
SteamSpy under 20k
Est. revenue
$885–$2k after Steam's cut $2k–$4k before Steam's cut
$4.99
26 reviews
Positive
HackingSimulation

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