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How many copies did Maze Mice sell?

Estimated copies sold
≈ 8k–14k
$23k–$62k after Steam's cut $42k–$95k before Steam's cut
from 337 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Maze Mice and predicted how it would do from its 8 similar games. Every figure here, including Maze Mice's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 8k–12k
best case 99k (Blazing Beaks)
Games like Maze Mice

A typical game among these

≈ 8k–12k copies

≈ $15k–$32k after Steam's cut

from ~247 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: Blazing Beaks at ≈ 76k–123k copies, ≈ $312k–$839k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 158 reviews in their first month; the range was 23 to 549.
The genre you'd be entering
These games
The similar games share Action Roguelike (8 of 8) and Bullet Hell (5 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-lite, priced around $15. The breakout hits carry Rogue-lite; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

RAM: Random Access Mayhem
2025
Est. copies
≈ 17k–27k
2.7x vs typical
SteamSpy 20k–50k
Est. revenue
$68k–$184k after Steam's cut $124k–$283k before Steam's cut
$14.99
669 reviews
Overwhelmingly Positive
Early AccessAction Roguelike
Blazing Beaks
2019
Est. copies
≈ 76k–123k
11x vs typical
SteamSpy under 20k
Est. revenue
$312k–$839k after Steam's cut $567k–$1.3M before Steam's cut
$14.99
3k reviews
Very Positive
Pixel GraphicsAction Roguelike
Waves 2: Notorious
2015
Est. copies
≈ 16k–26k
SteamSpy 20k–50k
Est. revenue
Free
Free
327 reviews
Very Positive
Early AccessAction Roguelike
Stellar Interface
2016
Est. copies
≈ 9k–15k
SteamSpy 20k–50k
Est. revenue
$33k–$89k after Steam's cut $61k–$138k before Steam's cut
$12.99
224 reviews
Mostly Positive
Bullet HellShoot 'Em Up
Godstrike
2021
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$10k–$27k after Steam's cut $18k–$42k before Steam's cut
$5.99
247 reviews
Mixed
Endless waves survival
2025
Est. copies
≈ 5k–9k
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before Steam's cut
$1.99
212 reviews
Mostly Positive
CasualAuto Battler
Impaler Gold
2022
Est. copies
≈ 15k–24k
2.4x vs typical
SteamSpy 50k–100k
Est. revenue
$20k–$54k after Steam's cut $37k–$84k before Steam's cut
$4.99
594 reviews
Very Positive
Action Roguelike1990's
Destropolis
2020
Est. copies
≈ 7k–12k
SteamSpy 20k–50k
Est. revenue
$12k–$32k after Steam's cut $22k–$49k before Steam's cut
$5.99
292 reviews
Very Positive
Action RoguelikeBullet Hell

Sizing up your own game? See how many copies games in its genre usually sell before you build it.