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wishvane

How many copies did Death and Ladders sell?

Estimated copies sold
≈ 288–468
$395–$1k after Steam's cut $719–$2k before the cut
from 12 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Death and Ladders out and predicted the genre from its 8 similar games. Every figure here, including Death and Ladders's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–494k
best case 3.9M (Buckshot Roulette)
The Dark genre

3 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 3k–494k copies
≈ $11k–$1.2M after Steam's cut
from ~223 reviews
Best case
≈ 2.9M–4.8M copies
Buckshot Roulette · ≈ $2.4M–$6.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Dark (6 of 8) and Gambling (6 of 8).
The winners
Winners here lead with Dark + Gambling, priced around $3.
The era
7 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.