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How many copies did Misery Avenue sell?

Estimated copies sold
≈ 149–242
$163–$439 after Steam's cut $297–$676 before Steam's cut
from 6 reviews (6 user reviews)
Only 6 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Misery Avenue and predicted how it would do from its 8 similar games. Every figure here, including Misery Avenue's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 140k–380k
best case 930k (Sonic Frontiers)
Games like Misery Avenue

A typical game among these

≈ 140k–380k copies

≈ $683k–$1.9M after Steam's cut

from ~8k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Sonic Frontiers at ≈ 709k–1.2M copies, ≈ $7.8M–$21.0M after Steam's cut.

What their first month looked like
About half the games that made it here had over 3k reviews in their first month; the range was 508 to 11k.
The genre you'd be entering
These games
The similar games share 3D Platformer (7 of 8) and Action Roguelike (3 of 8).
The winners
Winners here lead with Open World + 3D Platformer, priced around $40.
When they shipped
Only 2 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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1.9x vs typical
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3.8x vs typical
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CRPGAction Roguelike

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