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How big is We Bowling?!?

Estimated owners
≈ 888–1k
from 37 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left We Bowling?! out and predicted the genre from its 8 similar games. Every figure here, including We Bowling?!'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.1M–1.9M
best case 3.1M (Crossout)
The Automobile Sim genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.1M–1.9M copies
≈ $6.9M–$14.4M after Steam's cut
from ~30k reviews
Best case
≈ 2.4M–3.9M copies
Crossout
The genre you'd be entering
Your set
Your set clusters on Automobile Sim (3 of 8) and Racing (3 of 8).
The winners
Winners here lead with Third Person + Gun Customization.
The era
The games you compared span 2008 to 2020, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Transformice
2015
Est. copies
≈ 1.3M–2.2M
SteamSpy 2M–5M
Est. revenue
Free
Free
29k reviews
Very Positive
Free to PlayMultiplayer
Clustertruck
2016
Est. copies
≈ 736k–1.2M
SteamSpy 1M–2M
Est. revenue
$3.0M–$8.2M after Steam's cut $5.5M–$12.5M before the cut
$14.99
18k reviews
Very Positive
ParkourAutomobile Sim
POLYGON
2020
Est. copies
≈ 974k–1.6M
SteamSpy 1M–2M
Est. revenue
Free
Free
37k reviews
Mostly Positive
Free to PlayFPS
Crossout
2017
Est. copies
≈ 2.4M–3.9M
2.3x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
69k reviews
Mostly Positive
Third PersonGun Customization
TrackMania Nations Forever
2008
Est. copies
≈ 1.3M–2.1M
SteamSpy 2M–5M
Est. revenue
Free
Free
24k reviews
Very Positive
RacingFree to Play
Need for Speed™ Payback
2020
Est. copies
≈ 836k–1.4M
SteamSpy 1M–2M
Est. revenue
$6.9M–$18.5M after Steam's cut $12.5M–$28.5M before the cut
$29.99
32k reviews
Very Positive
RacingOpen World
Car Mechanic Simulator 2018
2017
Est. copies
≈ 1.9M–3.1M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$10.6M–$28.5M after Steam's cut $19.3M–$43.9M before the cut
$19.99
56k reviews
Very Positive
SimulationAutomobile Sim
Notes of Soul
2019
Est. copies
≈ 481k–782k
SteamSpy 500k–1M
Est. revenue
$4.0M–$10.7M after Steam's cut $7.2M–$16.4M before the cut
$29.99
17k reviews
Mostly Positive
HorrorMassively Multiplayer

Sizing up your own game? See what its genre can realistically do before you build it.