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How many copies did Tea Party Simulator 2015™ sell?

Estimated copies sold
≈ 33k–53k
$89k–$240k after Steam's cut $162k–$369k before Steam's cut
from 666 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Tea Party Simulator 2015™ and predicted how it would do from its 8 similar games. Every figure here, including Tea Party Simulator 2015™'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 724k–810k
best case 5.0M (Totally Accurate Battle Simulator)
Games like Tea Party Simulator 2015™

A typical game among these

≈ 724k–810k copies

≈ $4.4M–$6.3M after Steam's cut

from ~22k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Totally Accurate Battle Simulator at ≈ 3.8M–6.2M copies, ≈ $21.0M–$56.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 15k reviews in their first month; the range was 1k to 55k.
The genre you'd be entering
These games
The similar games share Simulation (7 of 8) and Physics (6 of 8).
The winners
Winners here lead with Simulation, priced around $20. The breakout hits carry Strategy + Multiplayer; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2026, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Gas Station Simulator
2021
Est. copies
≈ 687k–1.1M
SteamSpy 500k–1M
Est. revenue
$3.8M–$10.2M after Steam's cut $6.9M–$15.6M before Steam's cut
$19.99
28k reviews
Very Positive
SimulationEconomy
Hot Dogs, Horseshoes & Hand Grenades
2026
Est. copies
≈ 594k–966k
SteamSpy 1M–2M
Est. revenue
$3.3M–$8.8M after Steam's cut $5.9M–$13.5M before Steam's cut
$19.99
24k reviews
Overwhelmingly Positive
SandboxVR
Totally Accurate Battle Simulator
2021
Est. copies
≈ 3.8M–6.2M
7.0x vs typical
SteamSpy 2M–5M
Est. revenue
$21.0M–$56.6M after Steam's cut $38.3M–$87.1M before Steam's cut
$19.99
154k reviews
Overwhelmingly Positive
SandboxSimulation
Car Mechanic Simulator 2018
2017
Est. copies
≈ 2.0M–3.2M
2.6x vs typical
SteamSpy 2M–5M
Est. revenue
$10.7M–$28.8M after Steam's cut $19.5M–$44.4M before Steam's cut
$19.99
57k reviews
Very Positive
SimulationAutomobile Sim
Cooking Simulator
2019
Est. copies
≈ 568k–923k
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$12.9M before Steam's cut
$19.99
20k reviews
Very Positive
SimulationCooking
Totally Accurate Battlegrounds
2018
Est. copies
≈ 2.7M–4.3M
4.0x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
88k reviews
Very Positive
MultiplayerPhysics
Goat Simulator
2014
Est. copies
≈ 3.9M–6.4M
3.2x vs typical
SteamSpy 2M–5M
Est. revenue
$10.8M–$29.1M after Steam's cut $19.7M–$44.7M before Steam's cut
$9.99
70k reviews
Very Positive
SimulationFunny
Placid Plastic Duck Simulator
2022
Est. copies
≈ 503k–817k
SteamSpy 200k–500k
Est. revenue
$275k–$740k after Steam's cut $500k–$1.1M before Steam's cut
$1.99
20k reviews
Overwhelmingly Positive
CuteRelaxing

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