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How many copies did Koi-Koi Japan [Hanafuda playing cards] sell?

Estimated copies sold
≈ 54k–88k
$148k–$399k after Steam's cut $270k–$613k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Koi-Koi Japan [Hanafuda playing cards] out and predicted the genre from its 8 similar games. Every figure here, including Koi-Koi Japan [Hanafuda playing cards]'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 939k–2.4M
best case 3.4M (Dota Underlords)
The Card Game genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 939k–2.4M copies
≈ $9.4M after Steam's cut
from ~47k reviews
Best case
≈ 2.6M–4.3M copies
Dota Underlords
The genre you'd be entering
Your set
Your set clusters on Card Game (5 of 8) and Trading Card Game (5 of 8).
The winners
Winners here lead with Auto Battler + Tactical.
The era
The games you compared span 2012 to 2020, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.