Sign in
wishvane

How many copies did Collider sell?

Estimated copies sold
≈ 3k–5k
$2k–$6k after Steam's cut $4k–$9k before Steam's cut
from 67 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Collider and predicted how it would do from its 8 similar games. Every figure here, including Collider's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 481k–1.4M
best case 5.7M (Stick Fight: The Game)
Games like Collider

A typical game among these

≈ 481k–1.4M copies

≈ $1.2M–$7.7M after Steam's cut

from ~14k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Stick Fight: The Game at ≈ 4.3M–7.0M copies, ≈ $5.9M–$15.9M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 281 to 2k.
The genre you'd be entering
These games
The similar games share Physics (5 of 8) and 2D Fighter (3 of 8).
The winners
Winners here lead with Fighting + 2D Fighter, priced around $5.
When they shipped
The similar games span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Stick Fight: The Game
2017
Est. copies
≈ 4.3M–7.0M
8.9x vs typical
SteamSpy 2M–5M
Est. revenue
$5.9M–$15.9M after Steam's cut $10.8M–$24.5M before Steam's cut
$4.99
125k reviews
Very Positive
MultiplayerFunny
Bopl Battle
2023
Est. copies
≈ 643k–1.0M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.3M before Steam's cut
$9.99
26k reviews
Overwhelmingly Positive
Multiplayer4 Player Local
Tricky Towers
2016
Est. copies
≈ 687k–1.1M
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.6M after Steam's cut $5.1M–$11.7M before Steam's cut
$14.99
17k reviews
Very Positive
Gang Beasts
2017
Est. copies
≈ 2.3M–3.8M
4.8x vs typical
SteamSpy 2M–5M
Est. revenue
$12.8M–$34.4M after Steam's cut $23.2M–$52.9M before Steam's cut
$19.99
68k reviews
Very Positive
FunnyPhysics
Mount Your Friends
2014
Est. copies
≈ 429k–698k
SteamSpy 500k–1M
Est. revenue
$589k–$1.6M after Steam's cut $1.1M–$2.4M before Steam's cut
$4.99
8k reviews
Overwhelmingly Positive
FunnyComedy
Amazing Frog?
2014
Est. copies
≈ 656k–1.1M
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.7M after Steam's cut $6.6M–$14.9M before Steam's cut
$19.99
12k reviews
Very Positive
Early Access4 Player Local
SpiderHeck
2022
Est. copies
≈ 160k–260k
SteamSpy 500k–1M
Est. revenue
$660k–$1.8M after Steam's cut $1.2M–$2.7M before Steam's cut
$14.99
6k reviews
Very Positive
Local MultiplayerPhysics
Rubber Bandits
2021
Est. copies
≈ 179k–291k
SteamSpy 500k–1M
Est. revenue
$491k–$1.3M after Steam's cut $893k–$2.0M before Steam's cut
$9.99
7k reviews
Very Positive
Family FriendlyParty Game

Sizing up your own game? See how many copies games in its genre usually sell before you build it.