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How many copies did Panzermadels: Tank Dating Simulator sell?

Estimated copies sold
≈ 58k–93k
$158k–$425k after Steam's cut $287k–$654k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Panzermadels: Tank Dating Simulator out and predicted the genre from its 8 similar games. Every figure here, including Panzermadels: Tank Dating Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5.7M–14.4M
best case 40.0M (Wallpaper Engine)
The Anime genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 5.7M–14.4M copies
≈ $69.1M–$93.0M after Steam's cut
from ~222k reviews
Best case
≈ 30.5M–49.6M copies
Wallpaper Engine · ≈ $41.9M–$112.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Anime (3 of 8) and First-Person (3 of 8).
The winners
Winners here lead with Mature + Utilities, priced around $5.
The era
None of the games you compared shipped in the last two years; the newest is from 2018. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.