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wishvane

How many copies did Call of Cthulhu® sell?

Estimated copies sold
≈ 418k–679k
$2.3M–$6.2M after Steam's cut $4.2M–$9.5M before the cut
from 14k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Call of Cthulhu® out and predicted the genre from its 8 similar games. Every figure here, including Call of Cthulhu®'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.3M–2.3M
best case 28.9M (Phasmophobia)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.3M–2.3M copies
≈ $8.8M–$20.1M after Steam's cut
from ~36k reviews
Best case
≈ 22.0M–35.8M copies
Phasmophobia · ≈ $121.1M–$325.6M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Horror (7 of 8) and Psychological Horror (6 of 8).
The winners
Winners here lead with Horror + Psychological Horror, priced around $20. The breakout hits carry Supernatural + VR + Online Co-Op; a typical game here doesn't.
The era
The games you compared span 2010 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Amnesia: The Dark Descent
2010
Est. copies
≈ 1.8M–3.0M
SteamSpy 2M–5M
Est. revenue
$10.2M–$27.3M after Steam's cut $18.5M–$42.0M before the cut
$19.99
36k reviews
Very Positive
HorrorGore
Demonologist
2023
Est. copies
≈ 574k–933k
SteamSpy 1M–2M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.7M–$13.1M before the cut
$19.99
24k reviews
Very Positive
HorrorMultiplayer
Phasmophobia
2020
Est. copies
≈ 22.0M–35.8M
23x vs typical
SteamSpy 10M–20M
Est. revenue
$121.1M–$325.6M after Steam's cut $220.2M–$500.9M before the cut
$19.99
834k reviews
Very Positive
HorrorOnline Co-Op
Darkwood
2017
Est. copies
≈ 847k–1.4M
SteamSpy 1M–2M
Est. revenue
$3.5M–$9.4M after Steam's cut $6.3M–$14.4M before the cut
$14.99
25k reviews
Very Positive
DREDGE
2023
Est. copies
≈ 1.3M–2.2M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$9.2M–$24.7M after Steam's cut $16.7M–$38.0M before the cut
$24.99
56k reviews
Overwhelmingly Positive
ExplorationFishing
SOMA
2015
Est. copies
≈ 2.4M–3.9M
SteamSpy 2M–5M
Est. revenue
$19.9M–$53.4M after Steam's cut $36.1M–$82.2M before the cut
$29.99
52k reviews
Overwhelmingly Positive
Layers of Fear (2016)
2016
Est. copies
≈ 1.1M–1.8M
SteamSpy 2M–5M
Est. revenue
$6.1M–$16.3M after Steam's cut $11.0M–$25.1M before the cut
$19.99
28k reviews
Very Positive
Lobotomy Corporation | Monster Management Simulation
2018
Est. copies
≈ 1.7M–2.7M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$11.6M–$31.2M after Steam's cut $21.1M–$48.1M before the cut
$24.99
56k reviews
Very Positive
ManagementDifficult

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