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How many copies did Among the Heavens sell?

Estimated copies sold
≈ 15k–24k
$12k–$33k after Steam's cut $22k–$51k before Steam's cut
from 308 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Among the Heavens and predicted how it would do from its 8 similar games. Every figure here, including Among the Heavens's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 655k–868k
best case 1.1M (Touhou Mystia's Izakaya)
Games like Among the Heavens

A typical game among these

≈ 655k–868k copies

≈ $3.9M–$4.9M after Steam's cut

from ~16k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Touhou Mystia's Izakaya at ≈ 815k–1.3M copies, ≈ $1.3M–$3.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 3k reviews in their first month; the range was 2k to 26k.
The genre you'd be entering
These games
The similar games share Management (6 of 8) and Simulation (5 of 8).
The winners
Winners here lead with Simulation + Time Management, priced around $6. The breakout hits carry Pixel Graphics + RPG + Faith; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Turmoil
2016
Est. copies
≈ 673k–1.1M
SteamSpy 1M–2M
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$9.9M before Steam's cut
$12.99
16k reviews
Very Positive
ManagementMining
Touhou Mystia's Izakaya
2021
Est. copies
≈ 815k–1.3M
2.1x vs typical
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.6M before Steam's cut
$5.99
33k reviews
Overwhelmingly Positive
Pixel GraphicsCasual
Youtubers Life
2017
Est. copies
≈ 530k–862k
SteamSpy 500k–1M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.1M before Steam's cut
$19.99
15k reviews
Mostly Positive
ManagementSingleplayer
IdleOn - The Incremental MMO
2025
Est. copies
≈ 741k–1.2M
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
30k reviews
Mostly Positive
IdlerPixel Graphics
VillageRhapsody
2023
Est. copies
≈ 404k–657k
SteamSpy 500k–1M
Est. revenue
Free
Free
16k reviews
Overwhelmingly Positive
Sexual ContentNudity
Punch Club
2016
Est. copies
≈ 658k–1.1M
SteamSpy 1M–2M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before Steam's cut
$9.99
16k reviews
Very Positive
ManagementPixel Graphics
Tavern Master
2021
Est. copies
≈ 330k–537k
too small to compare
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.6M before Steam's cut
$14.99
13k reviews
Very Positive
Papa's Freezeria Deluxe
2023
Est. copies
≈ 331k–538k
too small to compare
SteamSpy 200k–500k
Est. revenue
$546k–$1.5M after Steam's cut $992k–$2.3M before Steam's cut
$5.99
13k reviews
Overwhelmingly Positive
CookingTime Management

Sizing up your own game? See how many copies games in its genre usually sell before you build it.